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  1. S

    Return to Form?

    i stoped the wc3 projects, sadly too outdated game, my current project also work with outdated game but not that old than wc3, i woork on Perfect World [mmorpg] website, what to me similiar exciting than makeing wc3 maps :) i allways like here the wc3 community but seems wc3 map making is enough...
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    Fire orb ranged attack could work vs ground units?

    u can upload a demo map about how work at you?
  3. S

    Fire orb ranged attack could work vs ground units?

    try it urself, if u tryed then i belive i readed something wrong, coz i tryed more times but i doubt u tryed it too
  4. S

    Opinion on Arrow Volley Spell

    i have a question, how possible to make this without archers around hero (only with dummy archer what we create at skill casting moment) and give same dmg as u have (i tryed make dummy priestess moon and set her lv same than caster but allways show in left side when she die by expiration timer)
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    Fire orb ranged attack could work vs ground units?

    absolute no difference (yes, i tryed but dont changed at all, allways go close to ground unit)
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    Help with ORPG map systems (skill/spellbook/item class difference/level req)

    bump. pls somebody could give some advice about what solution is less laggy/eat less memory or what solution the better? i thinked to use item level for categorize the items (like lv100-150 armor, 151-200 helmet etc) but then need another integer array for storing item level requiment afterall...
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    Fire orb ranged attack could work vs ground units?

    i thought same too but there Target Allowed is Air, Ground, Structure, Debris, Item, Ward without any change too ... also fire orb ability got Ground, Air, Ward option too
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    Fire orb ranged attack could work vs ground units?

    Fire orb ranged attack could work vs ground units? i mean only with object editor and triggers could make a melee unit after pick up a item do ranged attack?
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    Help with ORPG map systems (skill/spellbook/item class difference/level req)

    this is reply to point 1 or 2 or 3 or 4? :P also still i dont got answer to 2mb attachment, 200-300+ custom item/ability and 400-500 variable, spellbook modifiy make lagg later or too long loading? also i am interest to suggestion what option is easier & better in 1st, 3rd point and how can...
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    Help with ORPG map systems (skill/spellbook/item class difference/level req)

    Pls hint/sug. with ORPG map systems (skill/spellbook/item class difference/level req) hello. i thinking on orpg map but idk how can i do without huge work and without leaks/laggs, so: 1. i want 1 unarmed character and attach to him the armor/helm/boot/5-6 kind of weapon/1 accessory the...
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