Just a quick question. I'm trying to hide a multiboard from a small handful of players, but the players are picked randomly and added to a Player Group. How do I hide the board from every player in the group?
I know I need a 'For Each Player in Player Group', and i'm sure it involves 'if...
It's actually still alive, lot of things have been happening. I'm trying to get a beta ready, college keeps one surprisingly busy. =/
Deities were a fun idea, but ended up not panning out, decided to pull them. However, there's a Guardian party now to assist the DM, since a full house meant 1...
So far, no balance issues! I'm making sure to carefully test and balance as much as possible before the release.
I've had to pull a few conceptual features already, just to ensure things don't get too imbalanced. And some of 'em were glitchy, lol. I want this to be as perfect as possible on...
Just an update to those who are awaiting this map. I'm sorry it's taking so long to complete! But believe me, it'll be well worth the wait.
Almost all of the Heroes are complete. Just a handful of abilities left to finish scripting. A few more structures need to be completed for the Dungeon...
But it doesn't give a grenade effect?
Although.. maybe if I combined it with the grenade ability i'm already using, but set it's damage to almost nothing, and add flame strike on?
Hmm. I'll give it a shot.
I'm working on my dungeon siege map again, and I had a great idea for an item, but i'm having trouble deciding how to implement it.
I already have a 'Grenade' item that explodes and deals AOE damage instantly at a location. But what I want now is an item that leaves a burning patch of fire for...
It's still under construction! I just haven't had any time to work, lately.
I'm moving in 10 days, though. Once i'm settled in, I should have a lot more time to work on projects.
I'm glad to hear there's still interest in this!
I'll make sure to keep you guys posted. :thup:
I've been searching the forum for an answer, and i'm sure the solution will be stupid.
I have a tavern in town. It sells units. What I NEED, is a trigger to detect when a specific unit is purchased from this tavern.
Essentially, this 'unit' is my Repick Hero trigger. I like it better...
My buddies are veteran Warcraft 3 players, and they've played a ton of mods. They loved the map. And three of the testers were brand-new to Warcraft 3 (had to install it at the party, lol) and they're hooked on WC3 now.
So yeah, I'd say it's pretty solid. :-)
Things are going really well, sorry for the total lack of updates. Working a lot and getting ready for a new college in fall, been taking up all my time.
There's great news for the map too. My old crew and I hung out the other day and playtested the CRAP out of this map with about 8 people...
I can't do it that way, because the player constructs these spike traps. I'd have to do a ton of junk to create regions and crap, and it would turn into a giant, laggy mess really fast.
I'd much rather just set the animation up right.