@Iron Trout:
Thanks for the demo map! It just needs to be targeted and have some kind of animation. I'll tweak it myself, just hope I can find a way to make it MUI. But thank you all for the help! :D
I don't use Jass, but thanks. No it is not a singleplayer map, but it doesn't matter because it doesn't work! :-P And I can't use pause... tried but caused a whole mess of problems (not uncommon with pause function) which is why I resorted to the dummy. Maybe I should just scrap this...:banghead:
Sorry let me be clearer, nothing in this spell seems to work right. The dummy unit has a 100% stun on attack (bash), which is what is supposed to immobilize the unit.
Sure, I tried it myself. And I want it to work on allied AND enemy units. Prepare to not be amazed...
Frozen Meditation Effect Copy
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Frozen Solitude
Actions
Unit -...
Hey there, so I'm working on this new spell (using default WE) that basically freezes a unit in place, then heals it for 60% of it's health/mana over 8 seconds. After 8 seconds, the unit unfreezes and goes on his merry way. Tried basing the ability off purge and used dummy casters and what not...
I found a solution that worked. For all others who read this thread later, here it is:
Remove Items
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Item - Pick every item in (Playable map area) and do (Actions)
Loop - Actions...
Another question, while I'm at it. I'm looking for 0 visibility for each player whenever a unit is not nearby. What I mean is, I want the player to see nothing (no explored terrain, nothing) unless there is a unit there to see for them, even if they have been there before. I've tried messing...
This is getting us nowhere. Haven't you used item tables? There is a chance that a NH unit, when slain, will drop several different items (each with a 5% chance). So, every NH unit has the potential to drop an item, but it is very unlikely.
Hi again, this time I want items that have been on the map but not picked up after 30 seconds disappear. Can anyone give me the trigger guidelines for this one? Thanks and +rep!
Hi, I want to damage every enemy unit within 400 range of the casting unit for 4x the casting Hero's agility. I've only been able to figure out how to do the damage to one single unit, rather than have the damage dealt to each individual unit. Can anyone show me what this trigger would look...