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    Diffrence between Rad2Deg() and bj_RADTODEG?

    Rad2Deg() or bj_RADTODEG Is one faster or something? If one is faster which one would that be?
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    Having this null will leak?

    Does this leak if I keep it as null? If it does how would I remove the leak... Kinda confuse. call TriggerRegisterPlayerUnitEvent(gg_trg_Point, Player(i), EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER, null) and this one to.. call TriggerRegisterUnitInRange(gg_trg_Collision, u, 80.00, null)
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    DisplayText Desync?

    function DisplayTextToForce takes force toForce, string message returns nothing if (IsPlayerInForce(GetLocalPlayer(), toForce)) then // Use only local code (no net traffic) within this block to avoid desyncs. call DisplayTextToPlayer(GetLocalPlayer(), 0, 0, message)...
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    Timer String leak how do I remove the leak?

    No idea how to remove the string leak... Can anyone help? Or is their any other way to show the timer in the Multiboard with out using strings?
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    Multiboard help

    Fixed the problem. No longer need help no one really actually help besides Purge... +rep Purge
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    GetPlayerId(p) Why do sometimees do i have to add +1 to work?

    I was wondering why do I have to add +1 next to GetPlayerId(p) to work? Can you tell me so I'll know when to put the +1..
  7. T

    TimerUtils Help

    *edit Thanks for the help
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