Int does increase spell damage, just you wont see any difference in the first 15'ish levels ... I could make the spell damage variable a real, so you'll see the decimal amounts i guess though. It scales really well though once you get into the 20's.
As for that error at the end, i assume its...
From the Makers of: Forlorn RPG and The Cursed Heroes RPG
We are Proud to Present...
Synergy RPG!! :D
by Whitey93 and rabid_weinerdog
Plotline:
It had to be one of the worst blizzards he had ever experienced. Krinith had been trekking through the blizzard for at least a day. Visibility was...
I was wondering do you make sounds overlap and only be heard if the player owns a unit next to the source of the sound. Like I want a gunfire sound to be played whenever a certain unit attacks with a certain weapon. And since guns usually fire fast.. I want to know how to make the sound play...
for feral, -->
Single Target: a charge ability, that charges at the enemy and deals damage
Target Aoe : Directs a howl at a target location, which makes all enemy units go insane, dealing damage over time and silences them briefly.
AoE: Creates a ring of wolves around you, that can go around...
By: Rabid_weinerdog & Nosecondchances
Players: 1-10
Game Type: Hero Arena
Description: What seperates this from other hero arenas and similar game types you ask? Well I shall tell you, good sir! Instead of picking a hero with a pre-set set of abilities, all heroes have the same four base...
I need some help in a trigger where when a unit equips an item that it is binded to them, and they can drop the item, but no other players can pick it up.
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
(Item-type of (Item being...