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    Help with Color Coding Usernames

    Okay so I know how to color code text but here is my trigger: first knight to lvl 2 Events Unit - A unit Gains a level Conditions (Hero level of (Leveling Hero)) Equal to 2 Actions Game - Display to (All players) the text: (username+colorcoded)...
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    The Key

    The Key The key to the world of Slavthur has been dropped! Light and darkness are fighting to control the world. The man with the key, is the chosen one. The key unlocks territory, the key unlocks everything. It is up to you to stop the opposing force. Basically, a random hero on a random...
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    Finding the Person with The Highest Number on Leaderboard

    How do I do this? I want to make it so it adds a point on the main leaderboard for the person with the highest score on the other leaderboard.
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    Setting Camera to Location

    How do I make it so it sends the camera to a unit (like a new starting location, not locking the screen)?
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    Ub3r Party

    This is a new project like Uther Party, but better. It is a game of minigames. This is made from scratch and is probably going to take some time since I have to create custom things for like everything. I have currently coded a kicking system, a recording system for the soon-to-be coded...
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    System Kicking Players

    Kicking System Created by Nets8 Walkthrough The idea of this basic yet complex system is of simple matter. When Red enter -kick color into the chat, while color is playing (to stop the message from showing when they're not playing), color will get booted from the game and it will take...
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    The Hero Dies Event

    Where can I find it under events?
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    Kill Leaderboard Question

    I am trying to create a kill leaderboard and followed the tutorial but it doesn't work. mainboard Events Time - Elapsed game time is 2.50 seconds Conditions Actions Leaderboard - Create a leaderboard for (All players) titled Knight Kills Player Group...
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    Snippet Making it So Allies Can't Attack Allies

    This will fix any cheaters and back stabbers on your map. It's a big ass trigger to function not being able to attack allies. Basically what it is saying is that if a unit of a player is attacked by an ally, the triggering unit will be paused for five game-seconds and then unpaused. allies cant...
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