Okay so I know how to color code text but here is my trigger:
first knight to lvl 2
Events
Unit - A unit Gains a level
Conditions
(Hero level of (Leveling Hero)) Equal to 2
Actions
Game - Display to (All players) the text: (username+colorcoded)...
The Key
The key to the world of Slavthur has been dropped! Light and darkness are fighting to control the world. The man with the key, is the chosen one. The key unlocks territory, the key unlocks everything. It is up to you to stop the opposing force.
Basically, a random hero on a random...
This is a new project like Uther Party, but better. It is a game of minigames. This is made from scratch and is probably going to take some time since I have to create custom things for like everything. I have currently coded a kicking system, a recording system for the soon-to-be coded...
Kicking System
Created by Nets8
Walkthrough
The idea of this basic yet complex system is of simple matter. When Red enter -kick color into the chat, while color is playing (to stop the message from showing when they're not playing), color will get booted from the game and it will take...
I am trying to create a kill leaderboard and followed the tutorial but it doesn't work.
mainboard
Events
Time - Elapsed game time is 2.50 seconds
Conditions
Actions
Leaderboard - Create a leaderboard for (All players) titled Knight Kills
Player Group...
This will fix any cheaters and back stabbers on your map. It's a big ass trigger to function not being able to attack allies. Basically what it is saying is that if a unit of a player is attacked by an ally, the triggering unit will be paused for five game-seconds and then unpaused.
allies cant...