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  1. Stefanman

    Bristleback's spell

    You know the spell where bristleback (from dota) takes reduced damage from behind by like 20% and from sides for 10%,how they made that spell,anyone got idea? i don't know if the thread like this was already posted?
  2. Stefanman

    TOols for converting tga to blp

    dough,i lost the program that converts that. could someone just give me link to the progrma that i could download? thanks this can be closed right after i get the link
  3. Stefanman

    find highest value from more than 2 variables?

    i know there is action : max(x1,x2),but how to find between 4 different values?
  4. Stefanman

    Unit's custom valueS! is it posible

    ye,i know there is only 1 custom value for unit,but i am sure there is some way to 'add' or whatever to call it,so unit can use more custom values,or can it be done by jass? if there is a way to evade jass,please evade it. this problem was anoying me much ,i usualy make in Game Maker,and when i...
  5. Stefanman

    help idea/how to make it

    I got spell Another Dimension. No need to explain what it does,but i need to make somehow special effect for player who uses that spell,so it looks like he is in another dimension. How to do that,is there a way to change color of everything what only 1 player sees. i need it to look creepy for...
  6. Stefanman

    Weaver's fast attacks

    damn it i cannot remember the name of spell,but its one spell where his every 5th attack attacks once more. I could make attacks to be counted,but how they made 2 fast attacks? do they maybe add ability for increase attack speed,and then remove it after weaver attacks :P
  7. Stefanman

    show message like 'not enough lumber'

    is there a way to send messages of type like : "not enough lumber",gold,food... to send messages that will override with each other
  8. Stefanman

    unit takes damage with variable?

    is it posible to make variable unit takes damage event.or we must use local units for event. btw,how they made that bristleback's spell (dota) where he takes less damage from behind and sides?
  9. Stefanman

    (Issued order) Equal to (Order(smart)),help please

    I need help about these orders,where can i see list of orders,like "move","attack"...etc etc. What for is "smart" order?
  10. Stefanman

    Holy Stone Line War

    Holy Stone Line Wars (1.9) no pics. this is very VERY addictive linewar.It is not like others. You defend and attack with creeps,and you dont have heroes,how u like that? very unique. i am addicted to it :D http://www.epicwar.com/maps/30701/ by Stefanman (ideas.WHOLE map) if i have -rep , it...
  11. Stefanman

    Is issued an order - problem

    everything is ok,BUT , SOMETIMES even when i dont move my units,they are being destroyed (self killed). Why does that happens? My main question is ,is there a way to check if player issued an order,not the unit itself.
  12. Stefanman

    how to make AI buy item?

    thsi is really needed,I have 2 maps that need this ,for testing and for AI for people to play. I have map where AI heroes must buy items,and another map where items are used to train units. So ,i really need this...i know its posible,like in dota AI...anyone knows how?
  13. Stefanman

    Dreadlocks

    anyone have dreads ? ( hairstyle) i have,thats why i ask
  14. Stefanman

    remove 'move/attack' order

    is there a way to remove 'move' order ,but still to be able to move unit with trigger action 'issue unit to attack-move' . My question may be stupid,so if anyone has idea how do i make this : that player cannot issue unit to move/attack,but they still need to be able to be issued to move/attack...
  15. Stefanman

    "Channel" spell questions

    how to set 'channel' spell infinite casting,i set it to 0,but it is not casting infinitely? So i set it to 999999. And why is not 'channel' spell reacting on 'starts casting ability' event?
  16. Stefanman

    2 questions,again

    when i make this : can i use 'last created unit' to indicate some variable of commander i created,and to use it in where is '????' damn,hope u understand what i mean,i cannot explain that easily. other question,in map initalization , i can make triggers that will leak,it will not cause...
  17. Stefanman

    Two questions,quick ones

    is there a way to detect level of buff? is there a way to put variable value in tooltip (custom variable) Thanks
  18. Stefanman

    why is this code lagging/leaking

    Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Number of units in (Units in magicplace <gen>)) Not equal to 0 Then - Actions Set CHI_ofMove = (CHI_ofMove - 0.20) For each (Integer...
  19. Stefanman

    Reaper Wars

    That is map i been working on for long time,but i haven't posted it.Here is link to download Download site : reaperwars.iscool.net there you have whole map info,pictures,changelog (2.8,2.9,3.0) map is multiplayer,all players are reapers.they learn spells by buying them from their bases...
  20. Stefanman

    blp loading screen image quality

    this is anoying,i use Wc3 Image Extractor II to convert tga to blp,and on some tutorial it says that when i chose quality 100% ,file size will be about 500kb,and i chosed 70% (as they advised) and it should be less size,it was still about 500kb,i even reduced to 5%,still 500. wtf
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