Stefanman
Member
- Reaction score
- 10
if issued with order
Events
Unit - A unit Is issued an order targeting a point
Conditions
And - All (Conditions) are true
Conditions
(((Ordered unit) is A structure) Equal to False) and (((Ordered unit) is A Hero) Equal to False)
(Level of Info (Flying Machine) for (Ordered unit)) Equal to 1
Actions
Set TempUnit[10] = (Ordered unit)
Unit - Kill TempUnit[10]
Game - Display to (Player group((Owner of TempUnit[10]))) for 5.00 seconds the text: Dont move your batt...
Set TempUnit[10] = No unit
everything is ok,BUT , SOMETIMES even when i dont move my units,they are being destroyed (self killed). Why does that happens? My main question is ,is there a way to check if player issued an order,not the unit itself.