saving map?
I'm not even trying to test the map yet.. I hit the syntax check and everything I try errors. The only time I can get anything to work is if I put up empty functions.
newjass
I'm using windows and I have the latest newjass pack. I read one tutorial that ran me through setting up cjass, jasshelper and all that stuff.. I can't seem to get the simplest stuff to work.. I used to program a looong time ago but this stumps me so far.
I'm super noob at jass.. I've read a couple tutorials and such but I can't get ANYthing to work for me.. If I put a code snippet into worldedit it errors on every line.. I've tried putting it every where.. anyone have a good tutorial or a simple fixe they can let me know about.. I'm probably...
wow
what a buncha duchebags.. why not just help the guy out.. I learned alot of my mapping by disecting others' code. this is suppose to be the helper.net not rude.elitists.net.
Anyway, try searching for trigger maps or code snippets. you might have some luck there.
Incorrect. I've done this before.. I just lost all my harddrive info though and have to get it again. the reason people need the v1.20a is we nolimits hasn't come out with a new version for worldedit 1.21.
I say again.. does anyone have a link to worldedit 1.20a
I used to have a link to a download site of the older worledit 1.20a or something like that.. I've searched around here for it but don't see it.. Anyone know where I can download the old 1.20a worldedit executable?
please and thanks :)
Gelroos
How does one change the base ID of Channel? I've changed it on the list but it remains the same when viewed in raw data format. Can anyone help me out?
Is there an easy way to base 2 dif spells of of the same skill?
say for example I use berserk as the base skill and have them both as trigger spells. Both spells act as one.. I can't figure it out.. quite stupid if you ask me :banghead:
hmm could be.. I put the variations down to 1.. but I dunno if that would still cause them to be invis.. So, should I make a custom of something other than a tree and use that as my tree?
*edit*
yea I think the makers of the models are something like that :p
I downloaded 2 nice tree models and put them in my RPG. I had trouble at first figuring out how the directories go and such but finally I got it and bam they showed up on WE and I placed a few in. Sucks though because for some reason they are invisible save for their shadows in the actuall game...
The directories are right. I've even hex edited the model file to see exactly where they are placed.. This could have been a bad model, however, it does the same with other models aswell.. I don't understand why it's adding numbers to the files when it displays that it can't find them.. If it's...
I'm trying to import a tree model. I'm pretty sure I have the directories correct and all but.. When I try to put it on the map.. it says can't find file tree10.mdx then the next will be tree11.mdx.. The name of the file is tree1.mdx.. Can anyone help me with this or point me to a tutorial that...