I'm wondering if someone has already submitted a trigger like DOTA where sharing item is disabled?
Coz I was able to make one, although I'm just wondering if there is someone who already submitted such as one
And maybe I can check how it is made as well (if there is one)
Here is mine
Lucky Star
Azumanga Daioh
Macross Seven
Juuousei
Rosario + Vampire Capu 2
Arc the Lad
Ouran Highschool Host Club
Hikaru no Go
Kacho Ouji Hard Rock Saves Space
Witchblade
I learned from Anime/Manga that changing clothes isn't reallly necessary
What you wear today you'll definitely wear it tomorrow...
Even if the clothes are stained with blood, got torn or whatever damages it received, it'll be fixed tomorrow either way
Which means you can save money :)
In the other forums that I joined
I read a topic there where one of the member wants to view the protected map, not to steal but just to see some stuffs
And the moderator said he will teach him how but he can't reveal it so he'll send it through PM
So I'm just wondering...
If you do open...
What tool that can help me view the imported skin to the selected unit?
I wanted to see every angle of the unit with its imported skin.
Also I want to see how the portrait of the imported skin would like in all angles of the selected unit as well
Nope~
I optimize the map first then played it in my PC
Minimap Image screen was there
But when I played my protected map to my friend's PC it shows nothing~
Just like the title said...
I can't view my map's Custom Minimap Image on other PC
Before submitting my map, I usually go to my friend's house and play my map there to check if there are things that are not working properly...
I played my map in my PC and everything is working nicely...
This might sound weird but I really like the ZERG OVERLORD the most~
Reasons are:
1. It can transport units
2. It can detect hidden units
3. It increases limit of units that can be spawned
4. Love the unit's sound set
I wanted to add all my heroes in the Gameplay Constants>Techtree - Dependancy Equivelants - Hero
But I can only add up to 52 heroes and I have more than 52 heroes right now...
Is there a way or something to increase how many heroes I can put in those constants?
Hello to everyone :D
Just wanna ask...
If I will make a GUI-spell that has no variables like its more of composed of Position of Trigerring unit, Owner of Attacking Unit, etc etc
Then I put the skill to 2 different units or heroes
Then Player1 and Player 2 used the 2 heroes
Then casted...
I've updated the info and 2 screenshots
Please tell me what else should I write
Although its the same Icon. it still has different model
One is Arthas with Frostmourne, while the other is default hammer
And one Eredar is a warlock model while the other is diabolist model
The reason is...
STRINGS OF LIFE v1.1
Genre: Hero Defense
Table of Contents:
I. Introduction:
II. About The Map:
III. Life Protector Heroes:
IV. Change Log:
V. Hero Skill Setup:
VI. Scarab Skill Setup:
VII. Difficulty Setup:
VIII. Item Shop Locations:
IX. Frequently Asked Question:
X. Gameplay...
Okay :)
I'll just add imports when it is necessary :)
Thanks guys :)
Uuum...
Can you explain further the item triggers?
I don't know how to do that kind of item triggers yet
1. To those who already played the Moo Moo map knows this
- In MooMoo, there is this item called Grim Batol where its ability is to reincarnate the wearer. After reincarnating the wearer, the item cooldown for 60 seconds... One trick my friend found is that when you drop the item and pick it up...