I'm wondering if someone has already submitted a trigger like DOTA where sharing item is disabled?
Coz I was able to make one, although I'm just wondering if there is someone who already submitted such as one
And maybe I can check how it is made as well (if there is one)
In the other forums that I joined
I read a topic there where one of the member wants to view the protected map, not to steal but just to see some stuffs
And the moderator said he will teach him how but he can't reveal it so he'll send it through PM
So I'm just wondering...
If you do open...
What tool that can help me view the imported skin to the selected unit?
I wanted to see every angle of the unit with its imported skin.
Also I want to see how the portrait of the imported skin would like in all angles of the selected unit as well
Just like the title said...
I can't view my map's Custom Minimap Image on other PC
Before submitting my map, I usually go to my friend's house and play my map there to check if there are things that are not working properly...
I played my map in my PC and everything is working nicely...
I wanted to add all my heroes in the Gameplay Constants>Techtree - Dependancy Equivelants - Hero
But I can only add up to 52 heroes and I have more than 52 heroes right now...
Is there a way or something to increase how many heroes I can put in those constants?
Hello to everyone :D
Just wanna ask...
If I will make a GUI-spell that has no variables like its more of composed of Position of Trigerring unit, Owner of Attacking Unit, etc etc
Then I put the skill to 2 different units or heroes
Then Player1 and Player 2 used the 2 heroes
Then casted...
STRINGS OF LIFE v1.1
Genre: Hero Defense
Table of Contents:
I. Introduction:
II. About The Map:
III. Life Protector Heroes:
IV. Change Log:
V. Hero Skill Setup:
VI. Scarab Skill Setup:
VII. Difficulty Setup:
VIII. Item Shop Locations:
IX. Frequently Asked Question:
X. Gameplay...
1. To those who already played the Moo Moo map knows this
- In MooMoo, there is this item called Grim Batol where its ability is to reincarnate the wearer. After reincarnating the wearer, the item cooldown for 60 seconds... One trick my friend found is that when you drop the item and pick it up...
I'm having 3 problems in my map
1. In Hero-Defense, everyone gains EXP at the same time (unless of course if they don't die)
Yet for some reason, one of my heroes is gaining way ahead even if it dies 5 times or more yet still it surpasses everyone
I never even change the values in Gameplay...
The theme of my map is Hero-Defense
Which means if the Main Building dies its Game Over
So I've made a trigger like this one:
Anti-Cheat
Events
Player - Player 2 (Blue) types a chat message containing whosyourdaddy as An exact match
Conditions
Actions
Unit -...
First Quesation:
In my Hero Defense map I've made this 2 triggers:
Setup Bifrost
Events
Unit - A unit leaves BifrostTerritory <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Not equal to Player...
Hiya to everyone :)
I've been making a Hero-Defense map for a couple of months now and its been really fun :D
Although there are still some things that I still don't know how to fix and I'm wondering if you guys could help me with this 4 questions of mine:
First Question
Legend: O =...