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  1. Orphen_123

    Periodic Event - Move Region.. Regions don't move

    What do you mean. It doesn't surprise you that a trigger doesn't work? It's what I used to use in SC1 if I needed to. Which used to work fine.
  2. Orphen_123

    Periodic Event - Move Region.. Regions don't move

    Oh yeah. I forgot you could do that. Cool got it working. :)
  3. Orphen_123

    Periodic Event - Move Region.. Regions don't move

    You only control one unit and he is invulnerable. I don't want the Archons to attack. They just patrol around a square and you have to get past without touching them. And I don't know much about the Data area lol.
  4. Orphen_123

    Periodic Event - Move Region.. Regions don't move

    I've also made it when you enter the regions Archon1 and 2 you die. So the Archons walk Around, if you touch them you die. The problem is the regions don't move. They stay at the same spot they are in the editor. Any reasons why this trigger isn't working
  5. Orphen_123

    Wc3 resource system easily copied

    We should all just stick to playing Dune 2. I mean it's exactly the same as AoE/SC/Warcraft and any other RTS. Just better gameplay and graphics.
  6. Orphen_123

    Setting Variables

    Actually I think I just found a problem with my trigger Heh. KK think I just screwed it up, all good. THANK YOU :D:D:D:D:D:D
  7. Orphen_123

    Setting Variables

    Wow... I think that is exaclty what I want......./facepalm I just totally forgot about conditions... I knew it could not of been as complicated as I had it. /ragequit. Thank you!
  8. Orphen_123

    Setting Variables

    I can do that but not exactly what I want. Players 1-6 all own 1 Zergling. I want the trigger to work like: When a unit from UNITGROUP enters START, LEVEL 1 UNITGROUP being any of the Zerglings. START being the Region. LEVEL 1 Being the Trigger. I know I can select the Zerglings...
  9. Orphen_123

    Setting Variables

    Ok cool that works. I've got all the User players in a 'Player Group' Now I want to make it so When any unit owned by anyone of the players in the Player Group I just made enters a region, a trigger goes off. If I try use 'Unit enterers Region' I need to use a Unit Group variable...
  10. Orphen_123

    Delayed Death?

    Death Speed Nvm that new question. How do I change the death speed of a unit. So their Death animation plays through really fast. Or even if I can just make it cut short and not play the full effect.
  11. Orphen_123

    Setting Variables

    I want a variable that picks all the Human players and adds them to the one Unit Group. So far I've done that by picking every unit in Region X and adding them to the Variable AllPlayersHuman But if that specific unit dies and I respawn one. It is no longer in the Unit Group set by the...
  12. Orphen_123

    Poor Australians...

    Wtf... To prevent lag :S I've been playing HoN on USW servers and can play that fine. Is bad enough in that game when you used to get pinoys who couldn't speak english (Until they got shoved on Garena) I like this game, but Blizzard keep giving me more and more reasons not to buy it.
  13. Orphen_123

    What would you like to see tutorials about?

    Data editor would be good. Creating your own unit How you can edit them What all the options do I tried making my own custom unit. Took forever to figure out how to make it so it had a model that could be seen ingame and not some invisible unit. After that I still couldn't give it...
  14. Orphen_123

    Killing all unit's in a region.

    WAIT. I THINK I HAVE IT. Finally. Lol thanks guys.
  15. Orphen_123

    Killing all unit's in a region.

    How exactly do I do that. I can't seem to find the right triggers to make it work. ATM I've got Event: Timer - Every 1.0 seconds of Game Time - Actions Unit - Create 1 Archon for player 10 at (Center of 1) facing 270.0 Degrees (No Options) General - Wait 0.3 Game Time seconds Unit...
  16. Orphen_123

    Killing all unit's in a region.

    I want to make a bound map (if anyone played those in Starcraft 1) http://www.youtube.com/watch?v=5-LynTp5hRw&feature=related is an example. Unit's are created every X second and then explode killing you, if you are on top of them when they die. The thing I can't seem to get working is...
  17. Orphen_123

    Killing all unit's in a region.

    I'm trying to create a bound map but I can't seem to figure out how to kill all the units in a region. Thought it would be simple, but just doesn't seem to work. What I want to happen is this: Have some regions lined up next to each other, 1-2-3-4 Create an Archon for a computer player...
  18. Orphen_123

    Dealing damage in an area with triggres

    ha, that worked. i thoguht of trying that. but for some reason i never did lol, ty
  19. Orphen_123

    Dealing damage in an area with triggres

    Unit Group - Pick every unit in (Units within 500.00 of (Position of (Casting unit)) matching (((Picked unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True)) and do (Unit - Cause (Casting unit) to damage (Picked unit), dealing 500.00 damage of attack type Spells and damage type...
  20. Orphen_123

    Dealing damage in an area with triggres

    im trying to make a spell that simply deals damage in an area of 500 around the caster. but when i try and deal the damage (using triggers) it doesnt work. it either damages every unti, including the caster(killing him) or damages no 1. can any1 help, wat triggers should i use
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