Killing all unit's in a region.

Orphen_123

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I'm trying to create a bound map but I can't seem to figure out how to kill all the units in a region. Thought it would be simple, but just doesn't seem to work.

What I want to happen is this:

Have some regions lined up next to each other, 1-2-3-4

Create an Archon for a computer player in region '1'
Kill all units in region '1'
wait 0.25 seconds
Create an Archon for a computer play in region '2'
Kill all units in region '2'
wait 0.25 seconds
Create an Archon for a computer play in region '3'
Kill all units in region '3'

and so on.

Point of the map is to try and run through without getting killed.
Basically.

It was really easy with the sc1 editor. Can't seem to do it with this one. Unless I'm missing something really obvious.

Sorry if it's a stupid question.
Thanks guys.
 

Inflicted

Currently inactive
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63
this is easy. are bthe region's set in the editor?

just do something like:

events:
- every .5 seconds

conditions:
- and
= (units in unitgroup(units in "area 1") is empty) no equal to false
= (units in unitgroup(units in "area 2") is empty) no equal to false
= (units in unitgroup(units in "area 3") is empty) no equal to false
= (units in unitgroup(units in "area 1") is empty) no equal to false (etc etc..)

events:
- pick all units in units in region 1 matching condition (owner of matching unit equal to computer player 1 or watever)
= remove unit
= create an Archon for a computer player in region '1'

- pick all units in units in region 2 matching condition (owner of matching unit equal to computer player 2 or watever)
= remove unit
= create an Archon for a computer player in region '2'


repeat this process

cant remember how the sc1 editor was but i know it was alot simpler.

if this doesnt work, or i dont know what your trying to do, plz re-explain or post your trigger
 

Dan

The New Helper.Net gives me great Anxiety... o.O;;
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well it's not a stupid question... but it's poorly asked. Not sure what you mean exactly... because it seems like a very simple situation, which could be solved quickly if I knew exactly what you wanted.
 

Orphen_123

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I want to make a bound map (if anyone played those in Starcraft 1)

http://www.youtube.com/watch?v=5-LynTp5hRw&feature=related

is an example.

Unit's are created every X second and then explode killing you, if you are on top of them when they die.

The thing I can't seem to get working is killing ALL units in X region

Create 1 Archon at region 1
kill ALL units in region 1
and repeat that every 0.5 seconds or something

I can't seem to get ALL units to die. As in EVERY unit owned by ANY player.
Computer/Human, everything.
 

Inflicted

Currently inactive
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um to kill all units by any player is just

pick all units
- explode unit
or
- kill unit
 

Orphen_123

New Member
Reaction score
2
um to kill all units by any player is just

pick all units
- explode unit
or
- kill unit

How exactly do I do that. I can't seem to find the right triggers to make it work.

ATM I've got

Event:
Timer - Every 1.0 seconds of Game Time
-
Actions
Unit - Create 1 Archon for player 10 at (Center of 1) facing 270.0 Degrees (No Options)
General - Wait 0.3 Game Time seconds

Unit - Kill - ?

Which options do I use exactly to make it kill EVERY unit.
Sorry I'm so bad at this lol.
 

Farstriders

New Member
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0
Thanks lol, came up in google helped me with WarIII editor too. (StarII editor is basicaly warIII editor but a little mo powerful) And yes explode is epic considering its supposed to be a building collapsing.
 
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