[Beards & beers chapter 1 Beta(MORPG)]
Well im going on vaccation tommorow for about 1,5 month => no world editor :P but i will have access to a comp though :thup:.
Thus i thought that it would be a good time to let my map be tested by the "public" to gather some informatin regarding mostly...
Hi i´m trying to get AceHart´s save system to work in my map but whenever i try and save it this error popsup anyone that knows how to fix it?
Line 12792: Cannot convert integer to itemtype
set udg_TempItemType = SaveLoad_Integer2Item(udg_Save[udg_SaveCount])
Line 12793: Cannot convert...
Ok so i have read some more jas tuts and now i have run into a problem.
how does i set the last created special effect to a local? and what local shall i use?
i is the local i´m trying to set to the effect.
function Trig_Greater_Bash_Conditions takes nothing returns boolean
return (...
Hi i´m currently learning the ropes of jass and so far i have managed to make a spell that belive it or not works :D.
Its similar to greater bash exept that its a castable spell (Stormbolt based) and i need some advises on how to improve it.. and if someone would like to try it for themself...
ok im creating a nova spell and the nova is working all right its built up of orb and theres my prob.. is there a way to detect when a unit comes within x range of a orb? as Unit comes within x range of (unit) only works on units already on the map.:confused:
Thanks in advance.
What i want this spell to do is to raise all nerby friendly heroes Str, Agi and Int for a set time. The raising part is working but for some reason they wount reset after those 20s.
heres the code
Prayer of Might
Events
Unit - A unit Starts the effect of an ability...
I have searched the forum but that didn´t help me much :P
You see (any dota player will know about this one) i need a skill for my Ranger that is autocastable (toggle on/off) and dosn´t drain mana.
It should split the archers attack into more then one eg she will hit more then one unit and...
Well i tried it all but this dosn´t seem to work for me.
I have some unit on my map that should be random eg. sometimes when you play theyer there other times dont but i can´t seem to get the random part to work. Anyone that can help me?
How can i make resurecction resurrect other friendly players heroes? because right now it stands no friendly corpse to resurrect whenever i casts the skill.
How does i do to make units on the same alliance not to be able to attack etch other even whit the units atack command?? :confused: help would be appreciated :rolleyes:
I have used the search just so that you know.
Heres the code but the problem is that i cant make the camera to follow the units rotations :(
Player 2 camera
Events
Player - Player 2 (Blue) Selects a unit
Conditions
((Triggering unit) is A Hero) Equal to True...
This is my trigger and the spell thats cast is a redone chainlightning
Fear
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Fear
Actions
If (All Conditions are True) then do (Then Actions) else do (Else...
I´m doing an "rpg" (more of an dungeon) and one of the heroes (the barbarian) shall have a spell named Leap or Leap attack and i dont realy know how to make him to do it :(.. if anyone else that have played D2 knows how to make a spell like that can he please teach me how, or show me.
Thanks...