Need help whit anti Team Kill system :)

Tholdalf

New Member
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2
How does i do to make units on the same alliance not to be able to attack etch other even whit the units atack command?? :confused: help would be appreciated :rolleyes:
 

Frozenwind

System maker
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99
Code:
Events
    Unit is attacked
Condition
    Owner of attacking unit is a ally of Owner of attacked unit equal to true
Actions
    Unit - order attacking unit to stop

frozenwind.
 

Idontknowyou

New Member
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33
Better to use the event " Unit is issued an order targeting a unit" with the conditions " Issued order is equal to attack" and " Owner of ( target unit of Issued order" is an anlly of (Unit being issues order)" ( The last part of that condition is called, I forget what you would use for that)

that way, the unit will be stoped before attacking.
 

The_Kingpin

Member (Who are you and why should I care?)
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41
Or, you could simply change the unit's targets allowed to enemy.
 

Frozenwind

System maker
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99
dude, "is attacked" isn't equal to "take damage".
This is the order it runs:
you click on enemy: issued order targgeting object
you start attack animation: is attacked
enemy takes the damge: take damage

So "Is Attacked" would be best if they're allowed to run to the unit.

frozenwind.
 

Tholdalf

New Member
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2
Ok got it to work thanks for the help :)..btw i might try that return damage to attacker thing ;)
 

Idontknowyou

New Member
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33
dude, "is attacked" isn't equal to "take damage".
This is the order it runs:
you click on enemy: issued order targgeting object
you start attack animation: is attacked
enemy takes the damge: take damage

So "Is Attacked" would be best if they're allowed to run to the unit.

frozenwind.

really? I never knew that, thanks.
 
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