I am making a Car that is neutral to all players. The car has mana{gasoline}, and when a player comes within range the car will be given to that player and the unit is loaded inside and activates an immolation that drains 1 mana per second{cannot be turned off}. If the unit unloads from the car...
I am trying to change the mini map to a black screen or just turn it off completely. I have looked around and I can't find out how to do it. Is it triggers? Scenario Options? Or Something Else? Well If anyone can answer my question let me know.
Alright in my map, there are control points, main bases, and townhalls/keeps/castles that will generate income every one minute[Timer Event]. But theres a group of players [3 and 5] that will share the income altogether. What triggers would I use to add up all control points[different...
Hi, I am looking for a skill like wind walk, except the unit doesn't go invisible. The point of the skill i am looking for is that it lowers the collision size of my unit or enables my unit to walk over stuff. If anyone knows the skill or the triggers to do this let me know. Or if i am able to...
If i replace a unit with a hero with [16 names] it would random the name right? If so is there a way to add stats/abilities/items to a hero if its name was a certain type, but is still the same hero[Paladin]?
Ok theres a few thing i need to know.
-I need an auto-cast ability that damages enemies. Something Like Searing Arrows, but My unit has no Attack, Hes a pure caster, if anyone knows a spell+triggers let me know.-
-Rank-up Units, I need to make triggers to rank up units. Like if a footman...
Hey guys, what is the best model for a human long spear-user? I've been thinking and the best one would be a felguard, but I'm just wondering if there are any others that are good as a spearman.
Name: Enchant Fire
Spell Description: The enchanter buffs the targeted nearby unit's weapon with fire.
Point of the spell: The buffed unit's has a chance to burn the enemy[Shadow strike]
Others: I want the spell auto-cast and to only last 30 seconds.
This spell seems easy to make in...
Does anyone have any spell suggestions for melee heroes? For Axe-Users, Spear-Users,Sword-Users,Mounted Heroes? Any suggestion is good. For my heroes they gain mana like[rage], they need to attack or be attacked to gain mana. Passive skills or Magic, ill be willing to listen to anything.
Also...
I have a spearman in my map, he is a unit not a hero, so what is a skill/spell/passive ability that is good for him other than critical strike and evasion? I would like a simple spell, nothing that requires me to target a unit or point. Also hopefully not overpowered. Any suggestions would be good.
Ok I have a spearman[Melee] in my map, and there is some spells i thought of, but it fails to work. My first spell is a [First Strike] spell, it pretty much has a barely longer range and it does extra damage [Searing Arrows], but it doesnt auto-cast. Also I have a return damage spell, kinda like...
How do we create a spell book/skill book. Like For my hero he is going to have too much skills so I need to create a skill button to put additional [Passive] skills into.
Guys i have a trebuchet in my map, and its range is around 2500. Is there a way to make it shoot inaccurately? For Example when it fires at a spot, it goes off-target.
Also is there a way to buff a target when another unit dies, giving it attack speed/damage/miss-rate/evasion/movement...
Ok, im trying to make a trigger where when a unit starts channeling an ability/casting [Immolation] that it creates an unit on the position of the triggering unit every 1 or 2 seconds, or make the first unit follow the casting unit, but i cannot figure out how to do it. Any Help would be awesome.
Does anyone know how to get a Really good first-person view?
I have been trying but it always ends up on the back of the unit's head
and it looks all wierd, is there any way to fade the unit for just the owner?
Hey, I'm trying to find a spell like "Rupture" from -Dota- where a unit loses hp due to the distance it moved, but i need to make one where it drains mana for "just moving any distance per second"-Does Not have to be a Spell-
Also is there any way to make a unit to continuously channel in order...