What the trigger do
In my RPG you have a hero and that hero have an equipment unit.
When the hero have a equitable item in his inventory, he clicks the item.
The item is now equiped, the heroes stats are changed, the icon symbolizing the inventory slot is switched out the icon of the new...
Why dont my double event work, my actions dont respont to "Unit - A unit Begins channeling an ability". Why is that? And what can I do to solve it.
Equiping items
Events
Unit - A unit Begins channeling an ability
Unit - A unit Uses an item
Conditions...
I downloadet a gate model:
Tor - The Hive Workshop - A Warcraft III Modding Site
As you can see on be attached picture, the model is horizontal and the gate which i based it upon is vertical. I need the gate to be vertical and i dont know how to fix this myself.
So if anyone please could...
I made a Breath of fire spell, the damage output is based of str and int.
Therefor i made a dummy breath of fire spell which dosent do damage, and then i made a trigger to detect which units where effected, the problem is, that it dosent work :P
Variabels:
Cast_str: interger
Cast_int: interger...
I know it is possible to convert the w3u file into slk file, but how do I redo this process.
I need to place some of my custom units in the editor, but i have converted the unitsdata into a SLK(less lag, decrease map size)
Can someone help convert the slk file back into the w3u. plz
sheep
Hallo, me and a friend want to make a new version of the map moo moo.
when we dl the map (http://war3.incgamers.com/maps.php?id=9042).
the problem is that when we open the map in WE we cant see the custom made units, and that is a problem!
When we play the map, the custom units are showed...
I am making a trap witch need to cast taunt all the time.. i really dont need the buff only the "action" it creates..
I Tryed with come trigger my self but i dont work.. but i will send it eny ways.. becuse maby i did somthing wrong..
Taunt
Events
Unit - A unit Finishes...
I whant an event that hapens when a building upgrads to another..
i am using
Events Unit - Generic unit event
but how do i diffine the unit being upgraded..
Leaderbord can be used to show custom values. like "kills" and other integer.. I whant to make somthing like this just in form of a multibord.
I am gona use it for resources and every player have to get there own multibord with diffrence integer (in form of fx. stone)..
I need a little...
I whant to make a custom resources.. and show it by using a multibord.. I already know how to make a multibord.. so taht now the problem...
but how do i give eatch player there own multibord.. the multibord at displaying eatch player's resources.. and i dont whant it do display the same amound...
Just help me here a moment..
I downloadet http://www.wc3sear.ch/index.php?p=Icons&ID=3094&sid=a465a6c62624076a7c311abf5fedb6b6 this and whant to use it but when i have set the path to \BTNWarhammer\BTNWarhammer\BTNWarhammer.blp it still dont work.. and i reset my map to... What did I do wrong..
Hi
I whant to make a gate, witch got an ability, witch open and close the gate.
some of you maby played castle builder or something.. in that map there is sutch gate..
enyone got some idears..
i need a condition that sound abit like this:
"If unit comes within range of unit-type"
I am making a tower witch workes like a radar. when a unit comes within a range of 1000 of it then it pling the minimap.. and just is it is said the radar have to be buildabel...
I cant finde eny...
1)
I need to make the camera closer the the defult normal. witch trigger do i need to you. and whant is defult hight..
I tryed with this trigger. but it dont work and i have heard that it may course server split..
Camera
Events Time - Every 1.00 seconds of game time...
how do i make a camera that is dubbel as close at the normal cam.. and the players are not suppose to be abel to change it..??
what is normal camera range??
How do i make my AI computer heroes use spells...
eksampel: a computer hero meat a player hero and the cumputer cast a custom spell on the player hero...
how do i make this.. I have seen this alot of places, also units can use spells.. but how do i make my units/heroes do this..???