Auto taunt

sheep

New Member
Reaction score
2
I am making a trap witch need to cast taunt all the time.. i really dont need the buff only the "action" it creates..

I Tryed with come trigger my self but i dont work.. but i will send it eny ways.. becuse maby i did somthing wrong..
Code:
Taunt      
Events          
Unit - A unit Finishes construction      
Conditions          
(Unit-type of (Constructed structure)) Equal to Trap      
Actions          
Unit - Create 1 Dummy Tount for Player 1 (Red) at (Position of (Constructed structure)) facing Default building facing degrees          
Unit Group - Add (Last created unit) to Group          
Game - Display to (All players) the text: you build a dummy u...

Code:
Untitled Trigger 002      
Events          
Time - Every 2.00 seconds of game time      
Conditions      
Actions          
Unit Group - Pick every unit in Group and do (Actions)              
Loop - Actions                  
Unit - Order (Picked unit) to Night Elf Mountain Giant - Taunt

the problem are that thies two triggers only make the buff and i dont whant it...
 
B

BlizzScripts

Guest
did u create a new ability based off in taunt , if dont .. do it,
remove the targets allow if u dont want anyone get the buff.
edit:miss understood, u want the buff?
remove art - Caster Taunt if u dont want nothing to show in the dummy unit
 

sheep

New Member
Reaction score
2
Code:
Untitled Trigger 002      
Events          
Time - Every 2.00 seconds of game time      
Conditions      
Actions          
Unit Group - Pick every unit in Group and do (Actions)              
Loop - Actions                  
[B]Unit - Order (Picked unit) to Night Elf Mountain Giant - Taunt[/B]
it is the Night Elf Mountain Giant - Taunt
and i dont whant the buff. nad i know that i just can remove it.. but there still dont happen enything!!!
 
B

BlizzScripts

Guest
first did u added the ability to trap? did u give mana enought for cast?
if u dont want the buff u can remove the Target Allowed:
and add set bj_wantDestroyGroup = true
just for remove leaks
 

phyrex1an

Staff Member and irregular helper
Reaction score
447
sheep said:
Code:
 but there still dont happen enything!!![/QUOTE]

Did you just post a post with the same content as a previus one or is it a bug? 

Whatever:

Does the tex message display? The one in the first trigger.

Can the enemies attack the dummy? (it isnt flying or has locust or is invuranable or soemthing else)

Is the order action inside the pick unit group action? in your post it looks as it isnt.

Can the dummy cast the spell? (There is no teachtree requirments or mana cost)
Is the 'targets' enemy to player 1? 

Try creating one dummy that youself order to cast taunt. If it doesnt work for you there is something wrong with the objects (dumy unit or spell).
 
B

BlizzScripts

Guest
ya the dummy could not have mana or even thought not having the ability based off in taunt.
 
B

BlizzScripts

Guest
1 thing:
u want a trap that every 2 seconds cast taunt and dont do any buff in enmies just damage?
 

sheep

New Member
Reaction score
2
yes that is right..
and i will say it again.. I need a trap that makes the enemyes come to it and when they are close then the trap killes them.. it is that simpel..
so now plz go into your we and try to find out how to do this... i cant make it work.. so plz help me god..
 
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