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  1. Komaqtion

    Script load failed: Syntax error when map starts?

    Hello! I just started scripting in the Galaxy language and I'm having some trouble with importing the files with the script inside it. I followed this tutorial to try and start, but I also made my own trigger for a spell I had in mind (just a Blink spell with some AoE damage) and I used...
  2. Komaqtion

    Picking units within "X" range of point (not region)?

    Hello! I just started working with the Galaxy Editor, and I find the Data Editor part completely inunderstandable, so I want to make a simple spell without the use of any modifications of the Data fields ( except for the creation of a new spell of course ;) ). And I also want to use the...
  3. Komaqtion

    Grid "system", useful or not ? :S

    Hello :D I just saw a little post about someone wanting to do something in a grid formation, and I thought I'd cook something up which would do just that ;) Well, the concept of this is actually done, and it works but I just wanted to get some pointers on how useful it would be to have a...
  4. Komaqtion

    Discussion EXTREMELY weird bug with damage ?!

    Ok, so I was just playing around with the damage fields of the Object Editor, and I came across this set-up (On a Footman): Combat - Attack 1 - Animation Backswing Point = 0.000 Combat - Attack 1 - Animation Damage Point = 0.000 Combat - Attack 1 - Attack Type = Chaos Combat - Attack 1 -...
  5. Komaqtion

    Discussion Getting accurate results, with converting reals to integers ?

    Hello ! Ok, so I'm about to update the little snippet/system I've created called SmoothUnitModification and one "bug"/tweak I need to fix is that it's extremely inaccurate, s in if I want to remove 150 of a units red color (Out of the 255 is has as default) I'll end up with 129, when I should...
  6. Komaqtion

    Snippet UnitSpeedTracking

    Hi again ;) Just a small script which will track the absolute movement-speed of units by using a single timer (Copied T32's module for this, so people can use different periods for T32 and this. Though if enough people think this is unecessary then I'll just use T32 instead ;)). Ok, here's...
  7. Komaqtion

    Snippet InterceptionData

    Hello :D I was just helping out a person in a thread in the WE Help section, and he asked for a rather complex formula to calculate the interception-point of two entities moving. This formula was made up by perkeyone, but he didn't really know how to put it into JASS code, so I did that and...
  8. Komaqtion

    Missile-dummy moving, but not it's attached sfx ?!

    Hi ! ;) I was just making an everyday custom shockwave spell, where a dummy slides over a set distance damaging all units in it's path, and I would believe, with every inch of experience I have, that this would be easily done, and that my simple code would do the job of at least moving the...
  9. Komaqtion

    J4L's "Damage" breaking the thread ?!

    Hello :D I just saw a post in some thread here about someone wanting to block "damage giving", meaning that nearby heroes shouldn't get experience when the unit dies. So, I thought I'd use Damage for this, in combination with AIDS (And maybe Event somehow :S XD) so this is what I came up...
  10. Komaqtion

    Structs extends, what can they all be used for ? :S

    Hello :D I have now been coding with vJass for quite some time, but there are still a huge amount of different stuff which I have never used myself, such as delegate, modules, interfaces, and many of the different prefixes like stub or such (That might not be the most important one, but itäs...
  11. Komaqtion

    VERY weird bug with ReviveHero ?!

    Hello :D I was just making a very small revive "system" for a friend, and I've noticed that the function ReviveHero doesn't seem to work (?!) I use this small function (At the moment, it is supposed to be a lot bigger, but when not even this works I wonder...) to revive the hero: private...
  12. Komaqtion

    A "Swap" system, needed ? (From a command in "DotA" ;))

    Hello ! :D I just saw a thread asking for such a system, and I remembered I "made" a system like it like half a year ago... XD I also made a thread about it, but I lost interest in getting it to work, as it got quite messy :( Anyways, I've taken up the challenge again, and I wanted to...
  13. Komaqtion

    Comparing GetPlayerController and PLAYER_SLOT_STATE_PLAYING on Map Init ?

    Hello ! :D Ok, so I'm trying to make a "Swap command" system right now, like when you type "-swap 3" you will want to swap your hero for Player( 3 )'s hero ;) (From DotA...) Ok, so to the problem: I'm trying to check the following on Map Initialization: if GetPlayerController( p ) ==...
  14. Komaqtion

    Buffs which work with Channel ? :S

    Hellu ! :D I just had a small and simple question: Which buffs (If any) works by simply selecting them in the "Stats - Buffs" field in an ability based off of "Channel" ? :S
  15. Komaqtion

    Forum with discussions about Lockerz, anyone ?

    Hello ! :D I just wanted to tell everyone that there's a new forum, called Nomad Forumz, which is all about Lockerz ! There are thread about the next redemption, prizes they've recieved, off-topic discussions etc. Please, if anyone wants to join, do so ! :D (And, also please write in...
  16. Komaqtion

    Advertising for Lockerz ! Have Invites ! :D

    Hello ! I am unsure if advertising is against the rules here, but I looked through them, and couldn't see anything against it, so I made this thread :P Ok, so the site I'm "advertising" is Lockerz. This is a site where you gain point (PTZ) for looking at videos (Will be other stuff later...
  17. Komaqtion

    Make unit face angle while moving ? :o

    Ok, so I was planning of redoing (A little at least ;)) my Slide on Ice tutorial here on the forum, and one major flaw was that you could order the unit to move, ad it would slide faster... To fix this I thought I'd try to remove the ability to order units to move while sliding. This seemed...
  18. Komaqtion

    Creating a cross (X) with SFXs ? :S

    Hello ! Ok, so I would simply like to know: How do I go about creating a simple cross (X) using special effects ? :S What do I need to know to make it ? (If I want to make a function with arguments for it :D) Center X/Y, width and height ? Is that about it ?
  19. Komaqtion

    Create regions in a checked pattern ? :S

    Hellu ! ;) Ok, so I just wanted to know, how can I create a region in every square, in a check pattern ? :S Ok, so with this code below I've created a checked pattern (Like a Chess board, but it isn't :P), and I was wondering what the easiest way it to create a region in those squares that...
  20. Komaqtion

    Can you use GetTriggerWidget much any longer ? :S

    Ok, so I was just about to do a benchmark on how much faster GetTriggerWidget is than e.g GetTriggerUnit but then I remembered, you can't convert widget to unit (Can you ?)... So, I was just wondering why, or when you use GetTriggerWidget ? (If anyone uses it anymore :S) Also, is there a...
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