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  1. Cloak_Master

    Spell Spiritual Pinball

    Spiritual Pinball I honestly felt that the screenshot completely failed to do the ability justice. Before judging, I'd recommend trying it out in game, as I'm quite aware that my fail art sense makes it's function look ambiguous. Description: The ability is a fairly accurate repersentation...
  2. Cloak_Master

    Other [FFA] River Kingdoms 1.42

    [Mass Control/Area Capture/Annihilation] River Kingdoms 1.42 RIVER KINGDOMS Hey people. Figured I'd post this map on here I recently completed working on. It's actually a collaborative project that I started a few years ago with someone on this forum, and never completed. I...
  3. Cloak_Master

    Warcraft Battle Board (Total Filler Name)

    Hey all, I'm working on this project out of boredom and partial inspiration from a certain final fantasy game, and I'm just wondering if it seems the least bit interesting. Basically, the concept is this: Players compete in a One vs. One battle on an 8 by 8 board. The format is...
  4. Cloak_Master

    Direction Based Checks

    Hello all, I'm currently trying to code a chess type map simple as I can, and it's actually going okay. I finished pawn movement, but I have a little question. Does the trigger for an angle from X point to X point check not operate from 1 to 360 degrees? That appears to be the case. It seems to...
  5. Cloak_Master

    Need help with custom ability trigger X_X

    Spirit Bond 2 Events Time - Every 5.00 seconds of game time Conditions Actions Unit Group - Pick every unit in Bondedunitgroup[1] and do (Actions) Loop - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions)...
  6. Cloak_Master

    PCI cards

    Hey, well I'm in quite a prediciment here. I picked out all the parts for my computer and such, but it turns out that my mobo can only support PCI cards, and it'd be a very very very big pain in the butt to fix it. But it turns out it has TWO slots for video cards, so heres the question. Is it...
  7. Cloak_Master

    Spell problem...

    I'm having a slight problem with a spell that is supposed to allow a hero to "link" to a unit. The thing is, only if the unit takes damage the hero will regain 50% of the damage the unit takes. My trigger goes... Spinal Tap Events Unit - A unit Is attacked Conditions...
  8. Cloak_Master

    An RPG of mass proportions!

    Or not lol... heres how the story goes. I was innocently working on an RPG, completely minding my own buisness(:P) when evil WEU enchancements came along! I accidently imported some cliff tiles into my map for use and it basically added 3 MB! It wouldn't let me remove them either, so I had to...
  9. Cloak_Master

    Another simple JASS question...

    Alright folks, I'm having another problem with JASS (What's new...) Anyways, I'm trying to make an ability that shrugs off damage for the unit. The code is like this. function Trig_Steel_Shell_Ability_Conditions takes nothing returns boolean if ( not ( GetUnitTypeId(GetAttackedUnitBJ())...
  10. Cloak_Master

    Local remove spell

    Hey guys, I can pretty much do a lot in GUI, but I'm pretty dumb in JASS. This is my dilema... I am trying to make a unit get a spell and cast it after he casts this other spell, then remove it. The problem is, it doesn't remove. Heres the code... Thanks for any help! function...
  11. Cloak_Master

    Leaderboard...

    Hey guys, I have a question myself that I really need answered. Is there a way to add a player to a leaderboard twice? If there is, this would really help, otherwise I'd have to make my own multiboard and nobody wants that lol. Thanks in advance for the help.
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