Cloak_Master
Active Member
- Reaction score
- 41
Hello all, I'm currently trying to code a chess type map simple as I can, and it's actually going okay. I finished pawn movement, but I have a little question. Does the trigger for an angle from X point to X point check not operate from 1 to 360 degrees? That appears to be the case. It seems to operate from 0 to 180 and 0 to -180. It's fairly confusing because it reads as 1 to 360 in the editor. Any knowledge on what is actually the case? Thanks.