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    Bonus Stacking Damage?

    I'm sure this question has been asked alot but I'll ask anyway. I'm aware that the skill Incinerate(Passive) is pretty buggy when creating a custom version based on it and the multiple stacking damage wouldn't work (except the death explosion effect). But yeah I'm here to ask how would I make a...
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    Damage/Heal at % of Missing HP/Mana

    Well this skill I want to make is similar to Anti-Mage's Mana Void from Dota. What Mana Void for those who doesn't play Dota, does is for each missing mana in the heroes mana pool, the hero would take X% damage. Anyway I wanted to make a skill very similar to how Mana Void works. Like for each...
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    Need some help with few triggers

    1. I have a Priest Hero controlled by a default Computer AI and I made his role is to heal wounded friendly units if they're within 900 range of him. I'm really bad with triggers so I'm asking for help if someone may help me with this trigger. 2. How do I make Neutral Hostile creeps start...
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    Need help with Permanent increase stats

    I made a skill that increases your Strength, Agility or Intelligence permanently by 1. It works like a Tome of Knowledge and is based off the ability 'Item Int/Str/Agi gain'. Now, when I add this skill to my hero and make him learn this skill, it doesn't increase his stats at all and acts like...
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    Import Icon help

    I recently imported my custom icon to use on my custom map. I used one of the icon for a skill and when I go test my game, the icon appears to be green when its not learn-able yet (Requires Level 6 for example and my hero is level 1). But when my hero reaches level 6 the icon changes from green...
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    Trigger isn't working

    I'm having trouble with my trigger working the way I want it to work. What I want my trigger to do is disable experience gain for My Hero when he reaches Level 3 or Starts off Level 3. Heres my current trigger I have right now. -Events >Time - Elapsed game time is 1.00 seconds...
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    Holy Light Heal/damage?

    I know this is going to be hard to make so I'm asking for help here. I tried making Holy Light heals my hero and friendly allies and made it based off Death Coil which would work fine. Then later I thought to myself yeah but Death Coil cannot damage Undead classified units so then thats when the...
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    Slow effect wont work?

    Hey I need help with this trigger I'm making. What I want to happen is my character casts a spell which stuns and I made a dummy unit to cast slow on the attacked unit after the stun wears off so my enemy is slowed. Event >Unit - A Unit begins casting an ability Condition >(Ability...
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    Patrol a unit help

    I want to make a unit that will patrol around a unit in a circle form. So hes circling around this unit who is standing still but problem is I dont know how to make my unit patrol in a circle around a unit. Sorry if I didn't explain it clearly.
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    Rain of Fire help

    Hi I'm trying to make a Rain of Fire spell based off similar to the one in Dota. In Dota the Rain of Fire isn't a channeling spell like the one based on Warcraft 3 so your hero is free to move while Rain of Fire is active. It also does not damage friendly units (this part isn't important but if...
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    Tome of Power problem

    I made a trigger that my heroes have a level cap and if it reaches X level, it cannot gain further xp until on a different map. Well yeah thats what I wanted and I also wanted that my heroes gain a level from collecting a tome of power. But with the xp lock, my heroes doesn't gain a level from...
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    Day and Night skill effect

    Hi, I wonder if its possible to give a skill a special effect if its used in Day/Night. Say during Day, it will cause enemy unit to be blinded and during Night it will cause them to be Fear (Lower attack speed and damage).
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    Eclipse like spell

    Can anyone tell me how to make an Eclipse spell like in dota? What Eclipse does is it summons a number of Lucent Beam (A nuking spell) on whoevers in the range of 450 AoE (This is for those who doesn't know what Eclipse from dota is). What I'm trying to do is replace those Lucent Beams with...
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    Level Limit

    Is it possible to set a level limit of how much exp/level the hero can gain on a custom map? A good example is Warcraft campaigns have this kind of system. Like each Chapter, hero X can only reach upto X level and further on the Chapter, his level limit rises. Thanks if you can help me out on this.
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    Campaign Editor Help

    I'm not really experienced with this feature yet but I added a map into the campaign editor and made a button for it which is visible. Anyway I added a map onto the campaign editor and attached it onto the button and the problem starts here. If I play the campaign and click the button the screen...
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    Weird Problem

    When I go to Cinematic Mode and have Transmission from a unit of mine, it will show my unit talking but his color would be the 'normal' color of his unit. I changed my unit's Art Color tint to make it the color I wanted it to be and when in Cinematic mode his screen picture will show his...
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    LOAP 2 Gold 5.0

    Well some of you may know this game, some might not. What I want to say is does anyone know the Access Code to the Landship Achilles?. I used to know it but I lost my paper which had the code on it. So if anyone kind enough to tell me, I'd be greatful and +rep if you want. Thank you.
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    Help with Order Hero use ability

    So um I am trying to make a hero who is a Blademaster to use his Bladestorm ability on units around him threw a trigger. But I can't find the Order Unit Cast Spell trigger thing on action. So can anyone help me? And thanks for the help if you can help though.
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    Hero Ability Help

    So I made this ability based off Gargoyle Stone form and I made it for one of my hero who's a Corrupted Ancient Protector and when he activates this ability he should be rooted down on the ground and regenerates hp. I've made another hero for his rooted version but problem is I can't make him...
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    Creeps Spawning

    I want to know how to make a trigger that in X Region they'll spawn creeps every 5 minute. And I want to make it that if the creeps is still alive in 5 minute or untouched, no creeps will be spawned until they're killed and wait for next 5 minute. Sorry if this is hard to explain but I'm sure...
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