Can anyone help me with this? I need a creep that wanders around. I tried the wander ability but the problem with it is that when you attack that creep, the creep runs away from you and i don't want that. I can't use too the easy way which is
Wander
Events
Time - Every 15.00...
I have one handed item which has an attachment which is a little sword that is attached on the left hand of the hero when it is in the inventory. When he gets another one handed item, I want the attachment point to turn into right instead of 1 so it looks like he got 2 one handed weapons in the...
When my any hero in my dies, a timer window appears. It destroys the window after a few seconds depending the level of the hero. My question here is, how can you destroy the timer window when you revive your in a tavern.
Here is the code for the hero revive thing:
Revive Hero
Events...
What does For each (Integer A) from ? to ?, do (Actions) or What does For each (Integer B) from ? to ?, do (Actions) do. I use it but I don't know what it does.
I am using this thing i got from here. It causes the summoned unit to guard the summoning unit like in Diablo II. It wont work. It says "Expected a function name".
I also not sure where to put the Jass Snippet thing. Here is the Jass Snippet thing.
function UnitGuardUnitAI takes unit...
Do you still need to destroy the points, units, special effects, etc inside a trigger if you are gonna put a call DestroyTrigger( GetTriggeringTrigger() ) in that trigger?
I am really having a hard time in saving and loading a hero because nothing really happens when I load. I am using the save load triggers made by Decapatater. I really like to have the save or load commands just like from king rpg or any other rpgs out there that have save and load commands.