Can anyone help me with this? I need a creep that wanders around. I tried the wander ability but the problem with it is that when you attack that creep, the creep runs away from you and i don't want that. I can't use too the easy way which is
cause when that creep dies and after it had revived or spawned again or something, trigger won't work obviously. Map is like an rpg or something when creeps die they are respawned after some few seconds. I also wanted them not to roam around too far.
Code:
Wander
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Unit - Order Ghoul 001 <gen> to Move To (Random point in Wander 001 <gen>)
cause when that creep dies and after it had revived or spawned again or something, trigger won't work obviously. Map is like an rpg or something when creeps die they are respawned after some few seconds. I also wanted them not to roam around too far.