Our current JASS'er doesn't have time anymore to work on the map because of school and i was hoping i can find someone to help us complete our project.
Looking for someone who can work with vJass.
Current systems: ABC, HAIL and TT
Concept for the map: Games last 20-35 mins, looking for...
it isnt working for me... advanced>replace doodad...
i select wut doodad i want to be replaced with another and it still doesnt work? do i have to save.. then exit? or wut?
set Creep = CreateUnit(Player(10),CREEP_FOUR,NCX,NCY,0)
for some reason it is spawning the units for brown... player 12, i read something about JASS about how player 10 is really 11 ect... so idk
hlp plz =D ty +rep to all u hlpers
<3
I want to make a system that displays a cast bar by the casting unit.
If at all possible can there be one system that does the cast bar timing for all spells.. with different lengths? as in cast speed... cause a cast bar for a 1 second cast and a 3 second cast will fill up quicker... and can...
ok is it possible to have certain lines of a multiboard not include kills and deaths? for example
[PLayer Name]_____[Kills]__[Deaths]
Computer name______x______x
Player 1____________0______0
player 2____________0______0
player 3____________0______0
Computer name______x______x
player...
ok this is the problem...
it spams it 3 times... WHY WHY ive never figured it out.. and if u leave the spot blank, it just fills it in with the default text which for example: (0-25) Low upkeep... or w.e =] ty for hlping appriciate it.
;)tell me wut u think of the terraining so far... no its not done and no were near done and noo im not 100% sure on wut i will do with the bridges... let me kno wut u guys think =]
yes this is copyrighted information. so dont think ur sticky hands will prevale =D
screenshots from the...
extract map files? such as wsg gulch / other BGs?
you can kinda tell that they might possibly use a super version of WE
to design some of the terrain,
its really evedant wen u can see how they did the terrain with pre-tiles
basically the ones u use in WE =]
i cant stand noob and over crowded interface.. or crazy mods that are liek wtf bro mace stun. haha jk
check out mine tell me wut u think..
Macros:
"+" is my focus macro telling my partner in party chat who im focusing, looks like this (FOCUS set to <<< %t >>>)
"-" is my intervene macro...
ok the eyes, mouth and nose are all.. idk i was wondering if any of u can hlp me figure out how they did that. its like its black water but idk.
and its not the abyss tile. how did they do the eyes, mouth and nose? hlp =D
<3
No Flaming posts, "you know who you are" =] GL HF
for my AoS map, i figured i can ask all u creative people.
i will consider every spell and item.
i wont be a douche bag and bag on everything people submit..
unlike some people ive seen post threads.
If you want to see what kind of skill our Jass'er has.. check out his map in the members...
ok well i think the problem might be that i deleted the files off my computer.. that may or may not be the problem but i do kno that they did work =D
yes i imported both the btn and disbtn
HEy! i was wondering if there was a "data code" for an ability cooldown and mana cost....
<AHtb,DataA1> is the (wut i like to call) "data code" to display the dmg an ability can do with out typing out in every single tooltip how much dmg ur move does.... and it eliminates error.. for example...
1. make the game lobby not show the computer slots.. =]
ive tried that by closing the slot in the game options.. and then through triggers change the comps name to the faction i want and i tried to ally it... but idk wasnt working.
2.if you try to buy a recipe in a regular map, u need one...
Wut if ur map requires some1 to punch in game modes and in order to do that u have to be.... for example red...
well wut if u didnt want to be red but u hosted the map so you obviously want to select game modes..... HOW DO U DO THIS? =]
ty peepz
oo yeah, the |'s are to show the rows lol sorry
dont want those on the finished product
basically thats it lol
the 25 stands for what lvl the hero is.
and hopefully u can make it show only the players who are there..
for expample the map is built 5v5 but if it is 3v3 wouldnt want to see...