Imported Icons ARE green, and no they werent always like that =D

Knif3Point

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ok well i think the problem might be that i deleted the files off my computer.. that may or may not be the problem but i do kno that they did work =D
yes i imported both the btn and disbtn
 

CaptDeath

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well make sure all paths are the sam
ie
import list
War3imported\Icon Name
Then in obj editor
War3imported\Icon Name
So make sure their allined correctly
 

Knif3Point

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well make sure all paths are the sam
ie
import list
War3imported\Icon Name
Then in obj editor
War3imported\Icon Name
So make sure their allined correctly


they are =]
i think its either because they arnt on my computer anymore..
which i dont see why that has anythingto do withit or maybe
one of my other mappers messed with somethin in the importmanager
 

Psiblade94122

In need of sleep
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ReplaceableTextures\CommandButtons\BTN(your file name here).blp

and for the disabled version

ReplaceableTextures\CommandButtonsDisabled\DISBTN(your file name here).blp

if you deleted the files off you hardrive, but their instiade the import editor, dont worry.. the files are saved inside of the map, else how would people who dont have the file see the icon on bnet?
 

Knif3Point

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ReplaceableTextures\CommandButtons\BTN(your file name here).blp

and for the disabled version

ReplaceableTextures\CommandButtonsDisabled\DISBTN(your file name here).blp

if you deleted the files off you hardrive, but their instiade the import editor, dont worry.. the files are saved inside of the map, else how would people who dont have the file see the icon on bnet?

true =] yeah all the paths are good just.. some1 must have done something to it.. idk, but they work. im using an older version
 

MurderMode

Giving new meaning to co-op... slowly
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It could just be WE glitching. I've had imported tiles stop working like that before... I think i removed the tiles, saved it, closed it and then imported again.

One wierd thing I've had with icons is that I had imported a couple I made into a blank map to test, and saved the map as a trial map. Now, despite not doing anything different to ever before, the icons I imported permanently replaced the normal ones in the WE unit pallette... forever.

WE just screws up some times
 
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