This trigger always seems to make unlimited creeps, spawning over, and over again, i don't know what i did wrong
any help is appreciated
Wave2
Events
Time - Every 0.45 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions)...
Hello, i've recently made a spell that would heal allies around you and will give them the ability to walk through unpassable terrain for 8 seconds, i'm not sure what I did wrong if someone could look at this, please help
Thank you.
Events
Unit - A unit Starts the effect of an...
Hi, I'm wondering how can I make a trigger that when I use my ability, the target and my unit cannot run or escape during the duration of the spell, they both can cast spells, attack each other but cannot run away from each other, if they try both units will return to the location where the unit...
Hi, I've recently came up with an idea that when X casts the spell on Y then X and Y cannot be attacked by any other target but each other. X and Y will be immune to any attack other then each other's like... If I was using this skill on someone, then NO ONE but ME can attack him. Is this spell...
Hmm, I've been wondering if It is possible to make a spell when My Character attacks someone the data reads that my enemy has 6+11 defence and my attack will reduce his armour to -50% and the number always has to be -50% Is it possible? Any help is appreciated. Thank you.
Okay I'm Having A Bit Of Trouble With This. I'm Wondering If its possible for Each percent of Hitpoints Lost The Hero Will gain +5 strength. Any help is Appreciated.
Okay so basically my map you choose a hero using the standerd hero arena chooser Unit - A unit enters Captain choose <gen>
(Unit-type of (Entering unit)) Equal to Wisp
Unit - Create 1 Admiral Proudmoore for (Owner of (Entering unit)) at (Center of START GAME <gen>) facing Default building...
Hi, I was wondering if it is possible if someone picks up an item they're attack speed is reduced like its right now 2.10 And when then pick it up it changes to 2.50 and when they drop it, it reverts back to 2.10.
Any help is appreciated
Basically In my map it is VERY EASY to die, soo I figured is there a way to make after everyone dies, they respawn to a certain checkpoint? :)
Any help is appreciated.
Hi, this is for my minigame I was wondering if it is possible to set the player's mana to like, ammunition (everytime he hits a target it will take 1 mana) something like that. and then when the player enters a region it takes the effect out, (like everything is set back to normal no more mana...
Okay basically i'm making a map where Everyone is all allies and such, and when they reach to a certain point they go agaisnt each other like there will be 2 teams and the map will randomly select an even number of players on each team like first its (everyone on one team) then they split up...
Hi, recently I have made a Warchaser like map and Like any warchaser map there is a camera that follows you and you can't move it. I was wondering how to keep the Camera locked on the player even if he bought a new Character (Basically Arthas Bought Illidan Arthas is dead All you have is...
I was wondering if it is possible to kill the person buying the hero, and is left with only the hero that is bought. For example if Arthas buys Illidan from a tavern, Arthas will be killed, and Illidan is his only unit. can anyone help me?
Any help is appreciated. :)
Hi, I have recently made an RPG kind of game with bosses that take time to kill. And when they die, only one person gets the bounty and it makes the game unfair, so is there a way to make it divide the bounty to all players or give the bounty to all players?
Any help is appreciated, thanks :)
Is there anyway to increase the capacity? Because I have over 1000 units and it won't let me put more I really want to put more for my map, Is it possible or not?
Any help is Appreciate :)
Hi, I was just wondering is it possible to make a requirement to buy this item Example: If I wanted to buy shadow orb+9 I need this unit(Unit).
Like I mean if I could make Shadow Orb only buyable by this unit and no one else.
Any help is appreciated
If Anyone can help me I was wondering if it is possible to make Critical Strike an Active Skill instead of a Passive, For example I want it so when I use it, it criticals and deals damage. Any help is needed.