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    Terrain Height Issue

    Im afraid you will have to use some kind of variable which returns the X/Y position of the unit and then set its height to X at point [x,y] which will of course change everytime the unit moves. May be it will be possible to do it without variables, try to create trigger with While loop which...
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    My version of pretty cliffs...

    Do you know you can modify cliff in the data editor? you can completely change their scale, you can have cliff with height to the knees of the units and it will be still working as cliffs with all the pathing and sight things. I've just tried it out, and it just have some ploblem with texture on...
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    Ok so..

    1. As Sirroelivan said, Warrior is better to tanking one strong mob, instance bosses because of his defence abilities. But Paladin can tank as well, his big advantage is that he can heal himself, that means that he can solo some elite mobs etc, but he is not able to absorb that much damage as...
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    Capture the building - trigger help

    Hi everyone, i am looking for some help with my project i'm currently working on. One of the features in this project is capturing structures, for example Gold Mine or Lumber Mill. Each player controls a hero who can capture objects. There are two main sides fighting against themselves, each...
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