Blaze
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Blaze
Actions
Set Caster = (Casting unit)
Set TargetPoint = (Target point of ability being cast)
Set Startpoint = (Position of Caster)...
So...
Events
Unit - an unit starts the effect of an ability
Conditions
Actions
Unit Group - Pick (all units) in (1000 AoE) of (triggering unit) and do (Actions)
Actions
Order UnitA to damage UnitB for (distance between (pos of this unit))
Is that correct?
Hey, could you tell me how to do a spell that deals damage based on distance.
Like A units casts a spell that has 1000 AoE units around 1000 AoE get damaged for 1000 damage, and the ones that are in 999 AoE get damaged for 999 damage and so on.
GUI please.
Note: I am not asking for you to...
Well then got any more tips for me?
What I did is I based a spell off War Stomp (Orc Tauren Hero). And added a custom buff called Intimidate, What I want the spell to do is the following
Hero casts spells, units in 600 AoE cannot perform actions for X seconds, and will have their armor reduced...
an idea popped up in my mind, i would like to receive comments about what you think of my idea, it is a mix between funny things and a serious things or something like that
ok here it goes
Book 1, The arcana an the morphos
Prologue, a hero is born
ºIntroductionº
in the year 2500 a group of...
an idea popped up in my mind, i would like to receive comments about what you think of my idea, it is a mix between funny things and a campaign or something like that
ok here it goes the story
Book 1, The arcana an the morphos
Chapter 1
ºIntroductionº
in the year 2500 a group of...
i accindentaly erased it and closed the window now i can´t recuperate it
:banghead::banghead::banghead::banghead::banghead::banghead::banghead::banghead::banghead::banghead::banghead::banghead::banghead: