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  1. R

    SPELL HELP | Re-POST

    Im thinking integer array spellcast [1-12]. e unit casts ability c ability = *your ability a if then multiple function if spellcast[number of owner of triggering player]=1 then set variable spellcast[number of owner of triggering player]=spellcast[number of owner of triggering player] *then...
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    Need ideas for quotes

    for Fenris'ar Gul the Necrolyte stolen from blood raven in diablo 2 "join my army of the undead" (edit) ....necrolyte not necromancer...back to english class for me.:nuts:
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    Can this trigger be simplified? (I don't think it can)

    like what i said...only said better lol.:thup:
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    Forbidden summon

    thanks for the idea. I think i figured out a lot from the links provided and as said i dont really want the answer handed to me and I think if I post the trigger directly people will be to tempted to simply post add blah blah blah right there. where as if they look at the map hopefully they...
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    Can this trigger be simplified? (I don't think it can)

    if you want to stick with GUI do what Hydra says. Boolean comparison variable and what not. I don't know about Jass but I certainly hope it is possible that would be great to do someday. If you're not gonna look into the Jass idea you need to serious look and other alternatives. and as...
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    Forbidden summon

    Im not saying do it for me Im saying I dont know what a leak is. thanks for the links to the leak info. I dont like being told specifically what to do I just cant fix a problem if I dont know what the problem is.
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    Forbidden summon

    I've posted this spell in the contest and someone tells me it leaks...Im not sure what they mean by that and I want to fix it so if anyone wants to look at it and help me out the file is attatched. It's a pretty simple spell trigger wise. Also I would love to hear some comments about the spell...
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    SPELL CONTEST #2 | Theme: Forbidden Arts | RESULTS POSTED

    ...i dont think anyone is that brave... lol It could flash an image of /0 above the caster and then pause all units in a certian range flash CRITICAL ERROR in red in the center of the area a couple times then randomly take like 50% of certain units lives polymorph others, explode units that...
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    Can this trigger be simplified? (I don't think it can)

    so long as you tell it to create a quest for each player it will create the quest for all players each time the action runs for a different player ...I've done some looking around before on this issue and never seen anyone say anything else.
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    Can this trigger be simplified? (I don't think it can)

    correct. The way I would do it is create the quest at the begining of the map and put in the description "talk to so-and-so" When the player goes to that person display a message to the triggering player whatever the quest is...it's not in the quest long this way but it works. make a variable...
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    Can this trigger be simplified? (I don't think it can)

    for some reason quests are not player individual (from what I've found)...I think you can create the quest for everyone but hide it from players that have yet to discover it...if not make a variable that must be active to complete the quest this way the quest would exist for everyone but when...
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    SPELL CONTEST #2 | Theme: Forbidden Arts | RESULTS POSTED

    uncontrollable also fits. Diabolical can be tight nit and controled still permissible though ill advised. Uncontrollable spells with risk to self and friends would make an ability forbidden.
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    SPELL CONTEST #2 | Theme: Forbidden Arts | Submissions

    Forbidden Summon Ability name: Forbidden Summon Description: Transform a target host (friend or foe) into an Ak-nite spider queen. The Ak-nite spider is a unique creature of dark magic, it's unstable existance makes it hard to maintain in a physical form. It feeds off pain making it so...
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    help: item target condition

    boolean comparison item type status check item being manipulated...I dont know if it will actually work but maybe? let me know
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    Canceling research

    I found it, there is a game-force UI cancel action
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    Canceling research

    nope just keeps on ticking away, thanks for the idea though
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    Canceling research

    I'm sure this is a simple enough question...when using the event unit begins a research how can I cancel the reseach in an action? I am trying to use a custom point system for certain researchable things so I need to be able to cancel the reseach after it has check to see if the player has...
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    Problem getting NPC's to cast cannibalize

    so I have been playing around with this a bit and it seems to me (though i could just be crazy) that cannibalize is being canceled to attack a new near by target. I dont know if this is right or not but if it is, is there a way to prioitize cannibalize above attacking or something like that?
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    Problem getting NPC's to cast cannibalize

    not sure what you ment by force the player to target the chick but this is what I tried and it did work, and idea why? chicken eat Events Unit - A unit Dies Conditions ((Unit-type of (Triggering unit)) Equal to Worm) and ((Unit-type of (Attacking unit)) Equal to...
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    Approaching Non-specific units

    sweet, that worked for me. I needed it in multiply instances but I added it to a unit group looping action and it seemed to have work just fine. thx.
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