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  1. F

    Some simpel questions

    for the creeps spwan, you mean spawn creatures on a periodic event or just create a monster?
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    Remove the "base" of a structure

    in the object editor, just change the Art - Building ground texture(or sumthing like that) to NONE that should do it
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    need help with this simple trigger simple rep here

    well instead what i made was just change the Item can be sold By Merchants value to false, put the price to zero and added in the items buy tooltip :YOU DON'T NEED A RECIPE FOR THIS ITEM... if you want to stay with the trigger thing, just make a on unit acquires an item event, add remove item...
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    timed income

    well for the income you could simply make a trigger with a Periodic event(every 40 seconds) and then set a local variable for each player, like TempCitiesPlayerX to the number of cities he has for this use count units in unit group unit group would be units in playable map matching...
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    Item Attack Speed Bonus (+Rep)

    ok then tanks! + repd!
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    Item Attack Speed Bonus (+Rep)

    yeah i tried that and its in percentage, it increases the attack by 1000 percent :S
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    Item Attack Speed Bonus (+Rep)

    quarterstaff and gauntlets gives a set amount(+10 for staff and +15 for gauntlets if i remember well)
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    Item Attack Speed Bonus (+Rep)

    Well this may be a n00bish question, but im wondering how DotA made items that gave a set amount of attack speed with items instead of a percentage. I tried many ways, checked every attack speed abilities, and even with Ctrl + D i wasnt able to change if the value is a percentage or not. plz...
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    How do you raise the experience a creep willl give?

    yeah but if he wants only 1 creep to give more xp, using the XP required constant would make all units give more xp. Since we dont know what hes lookig for, both of us are right - End of discussion.
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    How do you raise the experience a creep willl give?

    OR you can simply change the value of the [Stats - Level] field for your creeps so it gives more XP. EDIT: This way is much more simpler than playing with the Hero XP Gained factor and those things.
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    Knockback off a cliff

    lol this is so funny... i like the breath concept, good job! and the terrain job is pretty cool!
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    How do you Respawn Creeps?

    just set the variable before the wait function so it doesnt get lost... and btw, nice add to the proverb, Curo :P
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    How do you sell selected items in a store

    try putting generic Powerups, like Tome of agility and things like that and see if it works. Maybe the problem is with your custom items.
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    How do you sell selected items in a store

    should be, it can be found in Techtree: Items Sold. but dont forget to add the Shop Purchase Item and the Shop Sharing abilities to your building so it can sell items.
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    Missile Making

    can you be more precise plz, cant understand your problem
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    Spell problem

    well just make a dummy unit that casts parasite on the target every time your hero hits( like pharaoh's post)
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    Units Spawned ONLY with a building! (+REP)

    this should be pretty easy. Just make a trigger with the event you want(periodic if you want the creature to spawn every X seconds or time elapsed if you want it to spawn once) Ill use periodic for the example. Events: Every 30 seconds of game time Conditions: (Your Building) is Alive (-...
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    Custom Ability Sells Unit?

    Just take a look at your triggers, the sell tower one as no condition, so it triggers on ANY ability... just try to disable this trigger until you make a sell tower ability, and youll see... and btw, disable all your triggers that arent finished, cause it might cause you some problems like this...
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    Custom Ability Sells Unit?

    ill check this. EDIT: it sells the item even if not close to a shop? never heard of this. What base item did you use to make your custom one? EDIT: you can check what is the base item by right clicking on it and selecting reset to default
  20. F

    Custom Ability Sells Unit?

    it sells the object? how can you do this by left-clicking on it?
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