Map:Ruin Wars
Map Style:AoS
Forces:Human & Undead
I need a few hero and spell ideas for my map..its an island type map and i need some ideas for heros and spells that cool in any way but still fit the theme..i dont know how to use JASS and im trying to make spells that are triggered and...
Warrior's Edge
When learned or whenever the blademaster attacks,a shadowy phantom double of the blademaster will appear behind any units within 475 AoE mimicing every attacks he makes, but the phantoms deal 25%/50%/75%/90% of the blademaster's damage and each of the phantoms will slow their...
i need spell ideas for my hero (God of War),the model i used is the mountain king because it fits the theme and i also need a name for him.I need some spell ideas that are MUI and not JASS.:D
I'm trying to make a spell for my spellpack but i can't seem to make it, it's called "Mighty Swing", it gives a 10%/20%/30%/40% to knockback the current unit my hero is attacking and nearby units in front of my hero dealing 40/50/60/70 damage, isit possible to make this spell MUI using triggers?.
I need help making an ability and a trigger, its an AoE spell that creates lightning strikes that shock units within 400/500/600/700 AoE (4 Levels).each strike slows units for 1.5/2/2.5/3 seconds.Can you make this spell for me?Will give credit when due.
i wanna make a devour spell based of devour that devours an enemy unit for 5/6/7 seconds then spits the target out and spits out a pool of acid that deals AoE damage.
I need help making a devour spell but if i base it off devour and use triggers on the spell, will the devouring still work??Please anybody can help me if they know
Nice spell idea..how bout devouring a hero and then deal 15/30/45/60 damage per second to it and deal extra damage the same amount of an enemy's attack but u take 50/60/70/80 damage per second to self..
I had this idea of a spell but did not know how to make it.It gives the hero an 10/20/30/40% chance (4 levels) to block half the damage of an attack and reflect the the other half of the damage onto nearby enemy units..i tried using "unit - a unit is attacked" but i couldn't count the amount of...
wow cool spell, i tried to make a similar as u did but whenever the hero died the illusion was still at the place the hero died and when i revived it would come straight back to me..weird..:D