Ok so I'm making a maul for some friends and myself and I was wondering if it's possible to have a hero as a tower. So tere'd be stats, levels, and upgradable skills, but it wouldn't be able to move. or be build on top of. Is this possible in any way shape or form?
Ok so I have set the 'Art - Required Animation Name' 'alternate' and when I build the phoenix egg tower (Contagion [Poison Race]) it's an egg, but when it attacks it becomes a phoenix and after it's done attacking it turns back into an egg.
Ok so I'm making a simple TD for a few of my friends and I am coming across some issues as I'm making it. First off I copied & pasted half of the triggers from TGTD 2.3 because I had no clue how to make a TD when I started this. This is all GUI since I am fairly unskilled at non-GUI.
Solved...
Disease Nova:
Vile Tower (building) automatically casts a nova spell (Like Diablo I/II) that damages adjacent units initially and also over time for a short period while expanding outward a little before finally ending.
This is for a TD.
Nova Art = Disease Cloud if possible.
Yeah that's what I put. I just used an example that if the level of the ability was at level 4 it would take off ( Lvl1 0.5 + Lvl2 0.5 + Lvl3 0.5 + Lvl4 0.5) which would be 2 seconds. If it's just something that has only one level then just
Event:Learns an ability
Condition:Ability being...
Not fully sure but maybe.
Unit attack speed = 10 - (0.5 + ( 0.5 x (Skill's level -1)))
so if the skills level is 4 then it's reduced to 3 cause of the -1, then x 0.5 which is 1.5 then + 0.5 to make it 2 which would be the correct amount if each level reduced attack speed by 0.5 seconds each...
Items:
2 - items are just a small help (AOM, AOTZ)
heroes:
2 - some heroes, 20 (AOTZ)
Or
3 - just a small amount 10 (AOM)
spells:
2 - 50% pre made
size of the map
2 - mediu
the power of the creep troops should be equal to the power of a hero on level:
4 - 7
map theme...
Light Alkmst I love you! <3
It works, sorta. The thing that seems to not be working is the damage multiplier, when it's level 5 it does not do 3.5 times normal damage as it should. Oh, another thing is it seems like after I crit once on the same target, i'll always crit on it until it's...