ZelNaga
New Member
- Reaction score
- 5
Ok so I'm making a simple TD for a few of my friends and I am coming across some issues as I'm making it. First off I copied & pasted half of the triggers from TGTD 2.3 because I had no clue how to make a TD when I started this. This is all GUI since I am fairly unskilled at non-GUI.
Solved.
Issue #1: In TGTD 2.3 there is only 31 levels, in my map there are 36. I changed (from what I could find) the trigger that makes you win from 31 to 36, but you still win at level 31.
Solved.
Issue #2: When you first start out you begin with a 'Wisp' that wisp then builds one of the races that you select. It is set so that once you begin to build that race both the wisp and building are destroyed and gone forever, leaving you with just that races builder. The problem is when you build the race building, you still have the wisp selected. I have tried to remove, kill, and explode the wisp but I cannot get it to un-select naturally. From what I know of there is no 'Unselect unit X' trigger either.
Issue #3: I have a tower (Contagion [Poison Race]) that is supposed to be a Phoenix egg but when built, turns into a phoenix. I have tried messing with the Phoenix Morphing [Egg Related] skill but have come up with nothing.
Issue #4: I would like at the start of the map to have a selection of how many lives the players want. (Like in Wintermaul One) however all my attempts have failed. For testing purposes I set the variable Lifes to 100.
I've attached both my current map (JDK TD) and the map that I based half of my triggers on (TGTD 2.3.)
Solved.
Issue #1: In TGTD 2.3 there is only 31 levels, in my map there are 36. I changed (from what I could find) the trigger that makes you win from 31 to 36, but you still win at level 31.
Solved.
Issue #2: When you first start out you begin with a 'Wisp' that wisp then builds one of the races that you select. It is set so that once you begin to build that race both the wisp and building are destroyed and gone forever, leaving you with just that races builder. The problem is when you build the race building, you still have the wisp selected. I have tried to remove, kill, and explode the wisp but I cannot get it to un-select naturally. From what I know of there is no 'Unselect unit X' trigger either.
Issue #3: I have a tower (Contagion [Poison Race]) that is supposed to be a Phoenix egg but when built, turns into a phoenix. I have tried messing with the Phoenix Morphing [Egg Related] skill but have come up with nothing.
Issue #4: I would like at the start of the map to have a selection of how many lives the players want. (Like in Wintermaul One) however all my attempts have failed. For testing purposes I set the variable Lifes to 100.
I've attached both my current map (JDK TD) and the map that I based half of my triggers on (TGTD 2.3.)