You can use the previewer. Go to the top of the map and go to windows and go to preview. You can preview every file and animation there, depending on your dependencies.
It started at 15 and she didn't know any better and trusted him! Come on guys! Stop being mean!~ Everyone at 15 has the intelligence less then a dog! After all, don't dogs reject collars at first?
No, don't think so.
I did the same thing earlier today, and when I first did it, my units and doodads I had before on the map wouldn't show up, but they were all still in the object editor. So I placed a few models from campaign and started the game, everything before and after were in game and...
gah, I don't even want to touch the object editor. It used to be so friendly... but now!~ Can't even find where to change the pitch angle of a unit in there, yet alone make a buff.
I'm also making things faster via triggers then I could with object editor for the other stuff. lolz. Like...
found it, doodad, but does any one know how I make it so I can view the effects inside the editor rather then having to test them out? There's quite a few effects like this. I have all the editor settings on max.
Can't seem to find it... anybody know?
I don't see a environment trigger for it, and regions don't seem to let you anymore either. Also didn't see any options under map tab for it. Any clues?
Yeah friends. Some how I am making friends super fast in sc2. Kinda weird really, but any who, there is a option on the filter to see newest games, but atm most people don't care about newest games, because they are all new. It should get better over time.
Where do you see collision at? None of the values under add behavior duration seem to have collision in the name? I used search and manually searched a few times...
Also, there is a add behavior and a add behavior duration, so I'm guessing the first would be the one you would use to make it...
ehh...
I saw your post like 2 days after, but didn't feel like logging on.
Anyway, Atm, it's dead. BUT that's because I'm tired of wc3. I get tired of wc3 often, but always end up coming back sometime in the future.
And good news is, I know how to do 3d models now. ^.^ (For the most part)...
1 & 2: Right clicking will make u turn and attack that direction. So it's like diablo 2 and torchlight combat. You wont constantly have to cast the spell and what not to move. It will be either holding the arrow keys or pressing ws to constantly move that direction until the key is pressed...
Combat:
I will have a additional hotkey controling regular attack and spell attack. You will be able to designate a spell to cast when right clicking instead of attacking when right clicking. This will allow you to use a spell faster.
pretty sure that wont work... and even if it did... it wouldn't be any different then doing it the way I said to...
also bump
--sorry for late reply, had to get a new router.