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  1. K

    WLAN funcionality will stop

    Okay I got me a new laptop - officially for studying while en route.. inofficially for playing warcraft while at university... at least I thought, but I have some strange problem. My WLAN adapter seems to switch off when my notebook cpu core reaches 65°C. At least this is my guess. Each...
  2. K

    How to determine player with most score?

    Okay I stumbled over a simple yet confusing question. I have a map where players gain score throughout gaming. When the game ends after a set amount of time I want to see which player has the highest score and nominate him as winner making the others lose the game. The score is saved in a...
  3. K

    Sounds - How to: Create a sound effect only for one specific player?

    How can I trigger a specific sound effect that only one player can hear... For example, I click on a unit, and the sound file is only heard by the player who clicked (just like when you select the Goblin Merchant). Please don't tell me to manipulate the unit's sound set, I need to have this...
  4. K

    Leaderboard How to: fade a specific player grey

    Ok, so I have this leaderboard running showing Ingame score. Now I want to turn a specific player to grey colour once he accomplished a task and waits for the next round. When the next round starts, his colour should turn to default again! I initially intended to do this by color code...
  5. K

    Remove unit after Unit ownership change

    Okay, some strange trouble I am encountering right now. I spawn units for various players via trigger, when all of the spawns of one side die, I use the Units - remove trigger to remove the remaining ones (also to get rid of those hero icons). Then there are exactly the same units spawning...
  6. K

    Region Condition - If RegionVariable = Region001 then.. how to do?

    Hi, pretty simple question: How do I create a condition where I compare Region Variable Values...?
  7. K

    Making unused player slots computer players

    I have a map where I constantly need 8 players to participate. For this I want all triggers for all player slots to effect even if a player slot is unused. Unfortunately I am having trouble right now. When I want to spawn units via (Picked Player) the map will only spawn units for players...
  8. K

    Detecting attack range?

    Hi, Is there any way to detect the attack range of an unit? I want to reconfigure melee maps in a way that when a melee unit (AR =< 100) attacks a ranged unit, the ranged unit is forced to use a melee attack. I first intended to create copies of units (a normal ranged archer and a...
  9. K

    General Unit Event - A unit is attacked pre-executing!

    Okay, I need some help. Currently I am working on a project where barrack-type units gain XP by either attacking or killing enemy units. I got the basic triggers working and doing fine with one small issue I noticed. To detect if a unit attacks another unit and earns itself a bit of XP I...
  10. K

    Hero Level Up Effect

    Hey, simple question but I can't find it. Where do I find the special up effect when a hero levels up. You know when he gets gloomy for a short period of time. Rep for help ;)
  11. K

    Ability Icon won't show up!

    To make melee games vs AI more a challenge I decided to give AI units one of six random 'traits' when they finish training a unit (Exceptions are peons, structures, heroes). For example: A computer player finishes training a footman. A trigger runs declaring which of six traits (such as...
  12. K

    Transcriptions for Melee Game Triggers into GUI

    Is there any possibility to express all of the Melee Game Triggers called at Map Init on Melee Games to display in GUI? I am especially interested into the 'Create starting units for all players' and Enforce defeat/victory conditions'. I am pretty sure, each of those Melee Game triggers...
  13. K

    Minigame Creep Roundup

    Creep Roundup Suggested Players: 2-3 What is this about? Creep Roundup is a minigame for 2-3 players. You start with a Space Orc and there are Zerglings spawning in the mid of your island. Your goal is to get those Zergling into your pithole. Therefore you use your EFT-2004X: A fully...
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    Units shall flee when hit (and stay at new location!)

    Hi people! I am new here, but I lurked these forums to gather information for some time. Great community. Now I need some help on a special issue, which I couldn't manage to solve. Maybe one of you can: I am creating a small trigger driven map, where you need to lure creeps into a "pit" by...
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