komapatient
New Member
- Reaction score
- 10
Hi people! I am new here, but I lurked these forums to gather information for some time. Great community.
Now I need some help on a special issue, which I couldn't manage to solve. Maybe one of you can:
I am creating a small trigger driven map, where you need to lure creeps into a "pit" by attacking them to win the game. Think of it like a soccer game with the creeps as the ball and the pit as goal.
Unfortunately the creeps either don't move at all, when being attacked or they try to make a short escape run, but then they return to their initial position by themselves. How can I avoid that?
The creeps are set up as Player 4 (Purple) driven by a computer player. I also tried Neutral passive but that does not seem to work.
Help is greatly anticipated!
Thanks!
Now I need some help on a special issue, which I couldn't manage to solve. Maybe one of you can:
I am creating a small trigger driven map, where you need to lure creeps into a "pit" by attacking them to win the game. Think of it like a soccer game with the creeps as the ball and the pit as goal.
Unfortunately the creeps either don't move at all, when being attacked or they try to make a short escape run, but then they return to their initial position by themselves. How can I avoid that?
The creeps are set up as Player 4 (Purple) driven by a computer player. I also tried Neutral passive but that does not seem to work.
Help is greatly anticipated!
Thanks!