In dota, when the hero died, the player has an option to buy his/her hero at the Tavern or Circle of Power and revives the hero with full life and mana, how can i encode this trigger in my map??? :)
how can it be possible that when the illidan model file casts avatar, he will just grow big and won't use the metamorphosis animation upon casting, because in icefrog's dota, Magina just grew big when he cast avatar(BKB),
how can it be possible... ?
Can i ask a little help???
i have followed the instruction on how to create a multiboard, but it's crashed.
i just want it to count hero kills, like in dotA. basically this appearance:
Player Name Kills Deaths Creep Kills Denies
(Icon of Hero)
(Icon...
I'm just wondering what does it do??? or how can i code it to my map..
all the triggers you are posting have this "Custom Scripts" . .
but i don't know anything about it.. XD
Thanks to all who reply about the question about the "Demon bolt" i have posted.
Anyone can tell me how to encode in the trigger editor that when i level the skill, the effect changes.
Example:
Level 1 - Sacrifices 30% current hit points.
Level 2 - Sacrifices 40% current hit points...
Anyone knows how to put in a trigger that will go like if he use the skill i call Demon Bolt . . .when he use that skill, he will sacrifice 50% of his current hp to use the skill...
i've tried to do it... but i'm too new in the triggers to know it...
XD :)
i am new to map editing using the world editor i downloaded, (i guess the name is breeze or sumthin) .
and when i am saving... there are 6k+ errors in it...
that error is ruining my trigger editor so all the trigger i encode is not working..
can anyone tell me how to fix this..??
or...