okay so what the hell is "Integer A"? im trying to make a multiboard and im trying to understand what does what.
For each (Integer A) from 1 to (1 + Player_Count), do (Actions)
Loop - Actions
Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to...
Just started with Visual Studio, so i created this calculator.
It converts Base Damage, Damage Per Dice, Sides Per Die to Min and Max damage and vice-versa.
Screenshots:
(V1)
Download:
V1
V2
mine is simpler cause you need only one trigger. Your need a trigger for every hero you will create and loads of regions and circles of power.
Mine needs only 1 region and no circles of power.
Hero Select
Events
Unit - A unit Is attacked
Conditions
(Unit-type of...
Hello! ;) I have a question:
How to make units no-collide with each other without locust?
Tried to change Pathing - Collision Size to 0.00 but they still do.
Help :)
After making 5 heroes, ive ran out of ideas for spells, so i want you to help me on those :P
My 1st hero is:
NERUBIAN WIDOW
2nd hero:
DEADEYE
The skill template:
LVL 1 : (4 Levels) (Level Skip 3)
LVL 2 : (4 Levels) (Level Skip 3)
LVL 3 : (4 Levels) (Level Skip 3)
LVL 6 : (2...
I tried merging both of the triggers:
adding hp
Events
Player - Player 1 (Red) types a chat message containing life as A substring
Conditions
(Substring((Entered chat string), 1, 4)) Equal to life
Actions
Set AddingHpSelection = (Units currently...
This is similar to the one i wanted with the "Changing ownership of units"
But this time i wants to add hp to units i have selected.
e.x.
-hpx2
-hpx3
-hpx4
...
my current trigger remade from the one free_killing gave me:
adding hp
Events
Player - Player 1 (Red) types a chat...
is it possible to change ownership of selected unit(-s)?
like i select 3 Footmen and type -(player color) e.x. Blue or just -player2 and the 3 footmen turn blue? and also, only Player 1 (red) can change ownership.