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    Integer A event question

    okay so what the hell is "Integer A"? im trying to make a multiboard and im trying to understand what does what. For each (Integer A) from 1 to (1 + Player_Count), do (Actions) Loop - Actions Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to...
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    Integer A event question

    hi, my question would be: what can i use the event for? For each (Integer A) from X to X, do (Actions) Loop - Actions and what does it do?
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    Tool Damage calculator

    updated
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    Tool Damage calculator

    Just started with Visual Studio, so i created this calculator. It converts Base Damage, Damage Per Dice, Sides Per Die to Min and Max damage and vice-versa. Screenshots: (V1) Download: V1 V2
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    Snippet EasyHero Select

    mine is simpler cause you need only one trigger. Your need a trigger for every hero you will create and loads of regions and circles of power. Mine needs only 1 region and no circles of power. Hero Select Events Unit - A unit Is attacked Conditions (Unit-type of...
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    Tool Batch Damage Calculator

    it wasnt meant to have a pretty UI. Its a BATCH calculator. ;) thanks :)
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    Tool Batch Damage Calculator

    This is a damage calculator that converts minimal and maximal damage to base,dice,sides and vice-versa Hope you like it :) Screenies: Download
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    My damage calculator

    1.It coverts Minimum damage and maximum damage to Base,sides,dice. 2.It convets base,sides,dice to min and max dmg.
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    My damage calculator

    So i had nothing to do so i made up a batch, easy-to-use damage calculator. Hope you like it :) Screenies: Download
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    Unit Colision

    if i would use this, i would make the event Unit - A unit enters region :D
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    Unit Colision

    thanks :) that worked nicely :D +rep
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    Unit Colision

    Hello! ;) I have a question: How to make units no-collide with each other without locust? Tried to change Pathing - Collision Size to 0.00 but they still do. Help :)
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    Hero Spell Ideas

    After making 5 heroes, ive ran out of ideas for spells, so i want you to help me on those :P My 1st hero is: NERUBIAN WIDOW 2nd hero: DEADEYE The skill template: LVL 1 : (4 Levels) (Level Skip 3) LVL 2 : (4 Levels) (Level Skip 3) LVL 3 : (4 Levels) (Level Skip 3) LVL 6 : (2...
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    Adding hp to units

    I tried merging both of the triggers: adding hp Events Player - Player 1 (Red) types a chat message containing life as A substring Conditions (Substring((Entered chat string), 1, 4)) Equal to life Actions Set AddingHpSelection = (Units currently...
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    Adding hp to units

    This is similar to the one i wanted with the "Changing ownership of units" But this time i wants to add hp to units i have selected. e.x. -hpx2 -hpx3 -hpx4 ... my current trigger remade from the one free_killing gave me: adding hp Events Player - Player 1 (Red) types a chat...
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    Change ownership of selected unit(-s)

    dont know how lol :P
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    Change ownership of selected unit(-s)

    oh f*** ur my god! :thup::thup::thup: thanx
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    Change ownership of selected unit(-s)

    can i have a demo map with this? lol :P
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    Change ownership of selected unit(-s)

    is it possible to change ownership of selected unit(-s)? like i select 3 Footmen and type -(player color) e.x. Blue or just -player2 and the 3 footmen turn blue? and also, only Player 1 (red) can change ownership.
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