Unit Colision

NightMagi

Member
Reaction score
5
Hello! ;) I have a question:

How to make units no-collide with each other without locust?

Tried to change Pathing - Collision Size to 0.00 but they still do.

Help :)
 

wellwish3r

wishes wells.
Reaction score
52
Give them the Ghost (Visible) ability. That enables them to run through each other (and other non structure units), but not buildings, yet they can still be seen.
 

Ayanami

칼리
Reaction score
288
Make a periodic trigger that goes off every 0.1 or 0.2 seconds. Then just do the action Unit - Turn Collision Off for X Unit.
 

cleeezzz

The Undead Ranger.
Reaction score
268
there are things that might re-enable collision that was turned off by triggers. i have not tested, but possibly death? but for sure, (from experience) a unit with collision turned off by triggers will have collision again if it uses a skill like windwalk. (this still does not justify periodic, just detect these events, and turn off collision)

but this is solved already so no need.
 

Ayanami

칼리
Reaction score
288
there are things that might re-enable collision that was turned off by triggers. i have not tested, but possibly death? but for sure, (from experience) a unit with collision turned off by triggers will have collision again if it uses a skill like windwalk. (this still does not justify periodic, just detect these events, and turn off collision)

but this is solved already so no need.

There is always the "Unit - Turn On Collision for X Unit".
 
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