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  1. Cloud_FF

    Messages or No Messages

    I am having a weird problem. For some reason game messages don't display in game. I use those triggers: Game - Display to (All Players) the text: Is this thing on? For some reason the game does not display the message. It is timed 20 seconds after map initialisation. Any ideas how to fix...
  2. Cloud_FF

    Defense War of the Spells (Official Thread)

    "War of the Spells: Ruiner's Siege" is a hero defence map unlike any other. It requires a lot of teamwork and you must also rely on your allies. The heroes defend many points in attempt to protect the Library where all non shadow spell knowledge is held. If a defended point falls to the...
  3. Cloud_FF

    War of the Spells 0.10 beta

    NEW THREAD (FINAL): http://www.thehelper.net/forums/showthread.php?t=94487 And here I am finally with a working map. Due to the fact that I couldn't upload it in the http://world-editor-tutorials.thehelper.net/ (it said there was no map there) I uploaded it here...
  4. Cloud_FF

    Tick Tick BOOM!

    I want to set a specific upgrade (Shadow Fortitude) to be upgraded by 1 rank every 5 minutes but apparently this crashes the game and a simple trigger which detects if the elapsed time is 300, 600, 900... seconds and then Player - Set current research level of Shadow Fortitude to 1 for Player 11...
  5. Cloud_FF

    Item Recipes Codes

    I know that you're thinking that this is an item recipe thread on "How do I do it???" Well it's not. I've done it but I want to change it and I can't a tutorial which shows how I can make item recipes via variables. There is a simple Example down of one of my triggers. I'd love if someone was to...
  6. Cloud_FF

    Fixing Special Effects

    I found a tutorial which shows how to fix special effects, but I immediately saw that this is not applicable when you have more then 1 unit dying during the execution of the trigger: Special effect - Create special effect at (Point) using (Units\Human\Footman\Footman.mdx) Set (Footman...
  7. Cloud_FF

    Gem Activated/Deactivated

    For a while I've been wondering what the hell does that little gem in the lower right corer of the World Editor Window does. Anyone noticed it? Anyone know what it does?
  8. Cloud_FF

    Setting Hero Ability Level

    How can I set the level of an ability to a lvl 100 hero with a trigger?
  9. Cloud_FF

    Pick All Units/Players/Items

    Somewhere I found a link to a tutorial which explained why and how to replace Pick All XXXXX with variables. The thing is that I lost the link and I need to redo some triggers of that type. Can someone either link it or explain in details how to redo the triggers? (Referring to Pick All XXXX...
  10. Cloud_FF

    WC Crashes

    I know what ou think and I know what you're gonna say. I know the reasons for crashes and I did all that I found that can be done to prevent it but, had little effect. Firstly I redid all the triggers involving unit movements with the _udg.... script removal for variables. Since there are 7...
  11. Cloud_FF

    Multilayer map sizes...

    Is there a maximum of the size of a MP map and if there is what is the limit? As in in KBs or MBs?
  12. Cloud_FF

    Level of Upgrade as Condition

    How can I set a condition which checks the current level of an upgrade? I tried some things but nothing worked. I want a spell which once cast a trigger checks what the rank of the spell or it's upgrade is and deals some extra damage based on that level. Any ideas? P.S. Also how can I make...
  13. Cloud_FF

    Everything to Variables...

    I have encountered a very unpleasant error on a very complex map. The problem is that the map crashes. From what I have read and from what I have been advised I should change all "Points" to variable points. The problem is that I don't know which of the following trigger types can cause such...
  14. Cloud_FF

    Minimap Icons

    I want to remove the icons of the neutral vendors from the minimap. I know that there was a way trough the Unit Editor but I can't find the thingie. Can someone point it out?
  15. Cloud_FF

    Sacrifice this!

    I want to make an ability which sacrifices an existing unit. Is there such an ability existing or do I have to trigger make it?
  16. Cloud_FF

    Custom Item Buffs

    I made an item which once equiped it slows the wearer by 30%. I know you'll ask "Why the hell make such an item?" That's a long story. The point is that I can't get them to slow the user. I made a custom "Slow" based spell which slows 30% and has its own debuff but I can't get the user slowed...
  17. Cloud_FF

    World Drop & Item Recipes

    I want to make an item drop as a chance from spawnable mobs. How can I do it? As I see it it should be like Event: Unit Dies Condition: Unit type of Triggering Unit equal to Midnight Shadow Action: ??? roll dice with a sucess chance of ??.??% (lets say 0.01%) Item - Create Item...
  18. Cloud_FF

    Poison(Stacking), Poison (Non-Stacking)

    I made some spells using the poison spell as a base. These spells were given to different units. I made copies of the buff and redesigned the copies so that they'll suite the new spells. I pointed out what the buffs are in the spells. Yet some work and some don't. I can't figure out why. Also...
  19. Cloud_FF

    war3imported

    Ok I'm pretty sure everyone who imports models and icons and skins and whatever in WC3E you have to set the "war3imported" to "ReplaceableTextures\CommandButtons\" for "BTN" "ReplaceableTextures\CommandButtonsDissabled\" for "DISBTN" and so on. Personally I'm very fed up of copy > pasting the...
  20. Cloud_FF

    Fancy tool tips...or not o.O

    I'm making some items and I want a special arrangement of the tool tips. Exaple: Rusty Old Boots 5 Armor Equip: Your movement speed is slowed 30% "If only you could remove the rust..." I want to arrange the tooltip like this. I have a colouring program (Chaos Spectrum) and it...
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