Thanks to you all for playing and commenting! :)
@Joccaren: Thanks, I will be sure to check it out!
Keep playing everyone, I think I will start a new project soon, and this time, one that can be played for 12-14 minutes ;)
Funky_Luffe
Thank you for the feedback. I decided to remove the boulder tower all together. For this short game, I believe one tower type is enough.
Regarding storing unit waves in arrays, I am new to all the triggering, maybe you know a good thread where I can read about that?
Did a few fixes and...
Thanks for the quick reply and positive feedback. I corrected the pathing on the boulder tower and uploaded the new version.
If any one else is tempted, please give me your input on the map.
Thank you
Funky_Luffe
:)Hi all,
I have been around for a little while now, and the time has finally come for me to release my first (official) map :)
It is a Solo Tower Defense map, with a small story to it.
The game can be played through in approx 6-7 minutes once you figure out the key places to build your...
Hi,
I am makin a Tower Defense, and I need a counter to determine whether or not all the units have been killed (or escaped)
I have made a check that registers when a unit dies:
Events:
- A unit dies
Conditions:
- Triggering unit equal to Crazy Furbolg
Actions:
- Here is...
I am making something similar, but I am doing it with the "normal" trigger editor, and cant write free text like that.
All i can do is
Actions:
-set counter = counter
I dont have the possibilty to do
Actions:
-set counter = counter +1
Or at least I cant find it.
Can anyone who...
Very nice ideas ! :)
I am also working on an RPG at the moment and very nice to get some inspiration!
Everything is still on paper though, but this is ecsactly the kind of inspiration I need as I have got stuck on coming up with quests, hehe.
Keep em coming !
What about a commander type unit, like a captain or something. He uses small arms like a gun, but has something that boosts the other units, like a commanding shout, that gives dmg, run speed or something similar.
Hope it helps :)