Here is a little program that replaces World Editor's syntax checker with PJASS. Using the same way it's easy to add preprocessor support.
Extract the .zip and run WEHelper.exe to start WE with PJASS enabled.
Thanks to xttocs and PipeDream for help.
This is a sneak peak of my upcoming map editor.
Features:Browse for maps
Edit JASS triggers
Simple syntax highlighting
Unicode support
Load trigger data
Save trigger data (GUI triggers will be empty)
Please report if WE (Blizzard's) won't open the map you saved or if my map editor...
I am making a new map editor for Warcraft III and would like some ideas and opinions. I will focus most on the Trigger Editor and the Object Editor. I doubt I'll recreate the terrain editor. Maybe a 2D tileset editor.
See this thread: http://wc3campaigns.net/showthread.php?p=826068