Ok I have these 2 triggers:Lvl Cap
Events
Unit - A unit Gains a level
Conditions
((Triggering unit) is A Hero) Equal to True
(Level of (Triggering unit)) Equal to 18
Actions
Hero - Disable experience gain for (Triggering unit)
and this...
I need a trigger where when you cast forked lightning and kill a unit with it the unit you killed gets ressurect on you side as a reanimated dead. PS it could be multiple units killed. can anyone possibly put this in code for me plz
I wanted to make a hero with 4 skills
First skill is like a shadow strike. 2nd is like a storm bolt. and 3rd is like a firebolt.
What it need these skill to do is cast a buff on the unit they hit and it stay on the hero or unit until the unit either die or is hit with the final attack. My...
Hi I know there was a post like 3-5 years ago about making shops switch
What it basically did was replace the shop with another one in its place when u clicked a button in the shop. Can some plz link this thread if it still exists. het had a system and a open map file with this.
I have 12 players in my map. I want the lvl cap to be level 18. If u buy a item named whatever you can lvl that hero to 22.
This is what i have so far:
Lvl Cap
Events
Unit - A unit Gains a level
Conditions
((Triggering unit) is A Hero) Equal to True...
Ok everyone here knows about holy light. What i would need help on is making a mass holy light. here is how it works. You cast holy light on a target and every unit in like a 100 range get holy light cast on them instantly for half the heal except the unit that got healed the max by the holy light.
I have in my game the level cap set to lvl 16 but I want to add a item that when you purchase it (of course it can't be removed) u can level to past level 16 up to lvl 30. How would i do this?
my character has 2 summoning abilities. When i summon treants i get them but when i summon carrion after i have treant the carrions appear and treant disappear
how do you ctrl that spawn also what disappear when something else is summon. Like phoenixes disappear after a second pair is summoned...
ok i i have item with 4 abilities on it which is the maximum i can put in object editior. I need to add 15% more IAS ability but i can't of course. Can anyone help me make a spellbook ability that when a unit puts on a item they recieve 2 more abilities than the item can have for a total of 6...
i was just playing around with world editor 2dasy and i saw the trigger action named game cache. I was wonder what does it do and whats it for also can i get a trigger with it to look at a example.
how do I lock all players camera to a unit or region until that player changes ownership of a hero. If that player does not change the camera is lock there. After thay change ownership they can move their screen like normally.
ok i've got this trigger but the problem is I need this to happen once per players hero meaning they can only recieve this scroll of town portal once. If they change ownership again it does not give them the scroll of town portal again. This is for 12 hero 1 per player by the way
Moving of...
In DOTA they have circle of powers that can pick up items and select heroes. To my knowledge i beleive they are units or structure in the model of a circle of power. I was wondering how do they make it so the items appear on the circle of power when u buy it and they can also stash them, and...
Is there a way to make a stun stackable. In other word it mean like in wow if 1 player stuns you and another player uses a stun the stun time add up of both the abilities that have stun you
Ex:
firebolt 9 sec stun time
storm bolt 7 sec stun time.
Your hero got hit by both abilities at the...