I have 12 players in my map. I want the lvl cap to be level 18. If u buy a item named whatever you can lvl that hero to 22.
This is what i have so far:
Now can someone help me make it so it works when a person buys the item it takes the level cap off to a maximum of 22. I need it to work for 12 player each hero seperate (in other words red buys the item and can reach lvl 22 but blue has to buy the item to lvl to lvl 22).
I also came across to this. In the map i have i also have a item called tome of power which levels a hero +1 level instantly if u buy it. Will that cause a problem?
This is what i have so far:
Trigger:
- Lvl Cap
- Events
- Unit - A unit Gains a level
- Conditions
- ((Triggering unit) is A Hero) Equal to True
- (Level of (Triggering unit)) Equal to 18
- Actions
- Hero - Disable experience gain for (Triggering unit)
- Events
Now can someone help me make it so it works when a person buys the item it takes the level cap off to a maximum of 22. I need it to work for 12 player each hero seperate (in other words red buys the item and can reach lvl 22 but blue has to buy the item to lvl to lvl 22).
I also came across to this. In the map i have i also have a item called tome of power which levels a hero +1 level instantly if u buy it. Will that cause a problem?