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    Defend like ability help!

    I couldnt get this working....i dont really understand those custom script thingies. Could you explain them a little more? Edit: So I've found out a solution but im not sure its the best. I made two triggers, each with a peroidic event of 1 second, and made them pick every unit in the map, the...
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    Defend like ability help!

    Hi! I want to create a spell, if possible auto-castable, that gives buffed units a defend like buff, so they get a chance to deflect arrows. I couldnt work out any solution so if someone can help i would greatly appreciate it.
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    Buildings that turn!

    Wow thank you very much!!!
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    Buildings that turn!

    Hi! In my map ive been tryin to make a unit(ballista) which is in fact a building so it cant move anywhere and it can be built, but when it fires it turns towards the target. I just can get it working beacuse it just doesnt turn. plz help!
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    Primary and Secondary attacks, minimun range and so on.....

    :( thats sad to hear....but ty anyways
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    Ability cooldont triggers!

    Meanwhile I've found a solution. I gave the knight 10 manapoints with 1 regen per sec, and made a trigger that removes all his mana after an attack, resulting in a perfect charge like ability. Thx for the reply anyways.
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    Ability cooldont triggers!

    Hi! I've made a charge ability based on searing arrows so my knight deals a huge damage on his first hit. It has a 10 sec cooldown. But i want to make it go on cooldown again if the knight hits someone, so he will only be able to use his charge if he does not attack anyone for 10 seconds. The...
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    Primary and Secondary attacks, minimun range and so on.....

    Hi! I've encountered the following problem: I wanted to make an archer with two attacks, the 1st is the ranged, and the second is a melee attack, so if anybody comes close to the archer, it can defend itself with a relatively useful melee attack. My idea was to make a minimum range for that...
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    Turn speed question

    So... I tried it with any wc3 unit for example the steam tank and it worked perfectly but somehow with a custom model like this trebuchet, it doesnt change anything at all.
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    Looking for texture

    Hi! I want to change the texture for the stone ramp in the game but i just cant find the base image in magos mpq browser. Some hint would be most appreciated. Ty
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    Turn speed question

    Tried that one but it seems to me that just doesnt change anything
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    Turn speed question

    Hi! I've been tryin to find something in editor that changes the turn speed of units. In my case, i have trebuchets, and if they have to rotate they are so fast that it looks very bad. Ty for any help.
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    Remove cloak

    Hi! I want to remove the cloak of the arthas model using war3 model editor. Plz tell me if theres a tutorial.
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    Description fields in Object Editor

    About the description if i understood what u meant just simply write that for every update it gives +1 str for example, and about the triggers, the items have abilities, giving them properties. I mean the ring or armor has the ability of +1 armor, and if u change that ability to +2 armor then it...
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    Campaign problems

    Hi! When creating campaigns, if i dont want to import everything to each map i guess i should use the import manager in the campaign editor but i tried and I tried but i cant get it working. Sometime it just doesnt appear in the maps, and sometimes it appears in the import list but doesnt...
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    Applying a models animations

    Hi! I always see models using anothers animations, like custom skins wrapped on arthas' animations, or the footmans. So if theres some simple way to combine the footmans skin with the frostmourne wielding arthas' model please someone tell me. All in all i need a footman looking guy who is...
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    Stopping Animations

    Thank you i figured it out meanwhile but thanks anyway! :)
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    Stopping Animations

    Hi! I have a cool dynamite looking missile and its spinning around itself so its pretty cool when a unit has it as a projectile, but i made a unit with this same model, like the thrown dynamite is on the ground, but i dont want it to spin. Is there any way to completely stop a units...
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