Stopping Animations

Grobak

New Member
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1
Hi!

I have a cool dynamite looking missile and its spinning around itself so its pretty cool when a unit has it as a projectile, but i made a unit with this same model, like the thrown dynamite is on the ground, but i dont want it to spin. Is there any way to completely stop a units animations? Just freeze it?
 

-OverpoweR-

Member
Reaction score
13
I think, that this might just help you out a little,
Trigger:
  • Actions
    • Animation - Change Peasant 0000 <gen>'s animation speed to 0.00% of its original speed


I modifed the Peasants model to a moving missile to test it out, you just replace the Peasant 0000 <gen> with your own unit, try it out and see if its what u looking for :)
 
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