Night Haunting
Website : www.nighthaunting.bravehost.com
Map version 0.79 http://www.nighthaunting.bravehost.com/Night%20Haunting%200.79.w3x
Genre: Horror
Category: Survival Offense
Players: 5v5
This map is recommended for player vs player only.
To experience the full gameplay, it is...
it has so much limitation and problems that cannot be solved
basically just a basic editor for simple games like warcraft :thdown:
take a look at the number of questions people post here everyday
i used Wand of Illusion to create an illusion
when I select the illusion, in the interface window's Unit expiration timer bar, there is a word "Illusion"
how can i change this word into something else? many thanks
I have spent one and a half year finished up a new game, based on horror, two teams - human vs undead.
The undeads are supposed to kill villagers, then haunt the entire map full of graveyard ghosts, zombies, ghouls and other undeads to trap and kill human heroes.
The humans are supposed to...
whenever i accidentally clicked on a tree when moving around, the Hero will move to the tree and use Eat Tree on it
i only want the spell to be used when clicked on the button, instead of accidentally clicking on a tree and use it automatically
how can i change this?
two items of different icon and model, (example: one book icon and model, the other is a barrel icon and barrel model), both has +1 int each.
when i pick up both, they will become an item with +2 int. such that as i pick up further +1 int items, they stack and become +3 int, +4 int and so on...
Using trigger, If I activate FULL Shared Units towards 3 other players, do the GOLD automatically divides among them?
If not how do they get the gold from me?
i prefer not to use visibility modifier or use extra units to aid in the vision.
is there any setting i can change to make it such that both player and enemy can see the corpse?
another question: how long does it take to decay to become unraisable (corpse disappeared) ?
I tried my map with others 5v5, most of the time the heroes got killed and respawn without problem, but once a while someone's hero got killed and disappeared after the death animation, and unable to respawn. As I observed, this is rare but happened to different players - and the player's hero...
I have a trigger which Shares unit when someone leaves game:
(repeated for all players)
(Event)
Player 1 (Red) leaves the game
(repeated for all players)
(Action)
For (Triggering player), turn Shared units On toward (all other players)
and another trigger:
(Event)
Player 1...
how to make a spell which when cast, creeps cant attack me even when they are near (they probably stand near by and do nothing or even can walk away on its own as though they see nothing) , but enemy hero (player controlled) can still see me and attack me