Unit - Add classification of Mechanical to (Triggering unit)
Make sure heroes can attack "Mechanical" but not the creeps. Then when spell is triggered use:It should work.. and maybe you should remove the classification after a timeCode:Unit - Add classification of Mechanical to (Triggering unit)
Make sure heroes can attack "Mechanical" but not the creeps. Then when spell is triggered use:It should work.. and maybe you should remove the classification after a timeCode:Unit - Add classification of Mechanical to (Triggering unit)
Hmm.. gues you could use a buff, and when a creep target that unit he are ordered to do something else but that whould look wierd..
Edit: you could test with another classification..