I have a trigger which Shares unit when someone leaves game:
(repeated for all players)
(Event)
Player 1 (Red) leaves the game
(repeated for all players)
(Action)
For (Triggering player), turn Shared units On toward (all other players)
and another trigger:
(Event)
Player 1 (Red) changes Shared units settings
(repeated for all players)
(Action)
Pick every player in (All players) and do (Actions)
- If ((Triggering player) is giving (Picked player) Shared units) Equal to True
- Then For (Triggering player), turn Full shared units On toward (Picked player)
- Else For (Triggering player), turn Full shared units Off toward (Picked player)
Hide all multiboards
Show MultiboardMain
i repeated the events for all players RED BLUE TEAL GREEN etc etc
anyone knows what causing the multiboard to disappear?
(repeated for all players)
(Event)
Player 1 (Red) leaves the game
(repeated for all players)
(Action)
For (Triggering player), turn Shared units On toward (all other players)
and another trigger:
(Event)
Player 1 (Red) changes Shared units settings
(repeated for all players)
(Action)
Pick every player in (All players) and do (Actions)
- If ((Triggering player) is giving (Picked player) Shared units) Equal to True
- Then For (Triggering player), turn Full shared units On toward (Picked player)
- Else For (Triggering player), turn Full shared units Off toward (Picked player)
Hide all multiboards
Show MultiboardMain
i repeated the events for all players RED BLUE TEAL GREEN etc etc
anyone knows what causing the multiboard to disappear?